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Plasma Engine
2.0
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For use in scripts to signal a custom event that some game event has occurred. More...
#include <CommonMessages.h>

Public Member Functions | |
| PL_DECLARE_MESSAGE_TYPE (plMsgGenericEvent, plEventMessage) | |
Public Member Functions inherited from plReflectedClass | |
| virtual const plRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const plRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| PL_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
| plHashedString | m_sMessage |
| A custom string to identify the intent. | |
| plVariant | m_Value |
Additional Inherited Members | |
Static Public Member Functions inherited from plNoBase | |
| static const plRTTI * | GetStaticRTTI () |
For use in scripts to signal a custom event that some game event has occurred.
This is a simple message for simple use cases. Create custom messages for more elaborate cases where a string is not sufficient information.