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Plasma Engine
2.0
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A handle to a component. More...
#include <Declarations.h>
Public Member Functions | |
PL_DECLARE_HANDLE_TYPE (plComponentHandle, plComponentId) | |
Friends | |
class | plWorld |
class | plComponentManagerBase |
class | plComponent |
A handle to a component.
Never store a direct pointer to a component. Always store a handle instead. A pointer to a component can be received by calling plWorld::TryGetComponent or TryGetComponent on the corresponding component manager. Note that the component might have been deleted so always check the return value of TryGetComponent.