Plasma Engine  2.0
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plRmlUiInternal::Batch Struct Reference

Public Attributes

plMat4 m_Transform = plMat4::MakeIdentity()
 
plVec2 m_Translation = plVec2(0)
 
CompiledGeometry m_CompiledGeometry
 
plRectFloat m_ScissorRect = plRectFloat(0, 0)
 
bool m_bEnableScissorRect = false
 
bool m_bTransformScissorRect = false
 

The documentation for this struct was generated from the following file: