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Plasma Engine
2.0
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Implements rendering of particle systems. More...
#include <ParticleRenderer.h>

Classes | |
| struct | TempSystemCB |
Public Member Functions | |
| virtual void | GetSupportedRenderDataCategories (plHybridArray< plRenderData::Category, 8 > &ref_categories) const override |
Public Member Functions inherited from plRenderer | |
| virtual void | GetSupportedRenderDataTypes (plHybridArray< const plRTTI *, 8 > &ref_types) const =0 |
| virtual void | RenderBatch (const plRenderViewContext &renderViewContext, const plRenderPipelinePass *pPass, const plRenderDataBatch &batch) const =0 |
Public Member Functions inherited from plReflectedClass | |
| virtual const plRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const plRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| PL_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Protected Member Functions | |
| void | CreateParticleDataBuffer (plGALBufferHandle &inout_hBuffer, plUInt32 uiDataTypeSize, plUInt32 uiNumParticlesPerBatch) |
| void | DestroyParticleDataBuffer (plGALBufferHandle &inout_hBuffer) |
| void | BindParticleShader (plRenderContext *pRenderContext, const char *szShader) const |
Protected Attributes | |
| plShaderResourceHandle | m_hShader |
Additional Inherited Members | |
Static Public Member Functions inherited from plNoBase | |
| static const plRTTI * | GetStaticRTTI () |
Implements rendering of particle systems.
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overridevirtual |
Implements plRenderer.