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| TempSystemCB (plRenderContext *pRenderContext) |
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void | SetGenericData (bool bApplyObjectTransform, const plTransform &objectTransform, plTime effectLifeTime, plUInt8 uiNumVariationsX, plUInt8 uiNumVariationsY, plUInt8 uiNumFlipbookAnimsX, plUInt8 uiNumFlipbookAnimsY, float fDistortionStrength=0, float fNormalCurvature=0, float fLightDirectionality=0) |
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void | SetTrailData (float fSnapshotFraction, plInt32 iNumUsedTrailPoints) |
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The documentation for this struct was generated from the following files:
- Code/EnginePlugins/ParticlePlugin/Renderer/ParticleRenderer.h
- Code/EnginePlugins/ParticlePlugin/Renderer/ParticleRenderer.cpp