Plasma Engine  2.0
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plAnimPoseGenerator Class Referencefinal

Public Member Functions

void Reset (const plSkeletonResource *pSkeleton)
 
plAnimPoseGeneratorCommandSampleTrackAllocCommandSampleTrack (plUInt32 uiDeterministicID)
 
plAnimPoseGeneratorCommandRestPoseAllocCommandRestPose ()
 
plAnimPoseGeneratorCommandCombinePosesAllocCommandCombinePoses ()
 
plAnimPoseGeneratorCommandLocalToModelPoseAllocCommandLocalToModelPose ()
 
plAnimPoseGeneratorCommandSampleEventTrackAllocCommandSampleEventTrack ()
 
plAnimPoseGeneratorCommandAimIKAllocCommandAimIK ()
 
plAnimPoseGeneratorCommandTwoBoneIKAllocCommandTwoBoneIK ()
 
const plAnimPoseGeneratorCommandGetCommand (plAnimPoseGeneratorCommandID id) const
 
plAnimPoseGeneratorCommandGetCommand (plAnimPoseGeneratorCommandID id)
 
plArrayPtr< plMat4GeneratePose (const plGameObject *pSendAnimationEventsTo)
 
void SetFinalCommand (plAnimPoseGeneratorCommandID cmdId)
 
plAnimPoseGeneratorCommandID GetFinalCommand () const
 
plArrayPtr< plMat4GetCurrentPose () const
 
const plSkeletonResourceGetSkeleton () const
 

The documentation for this class was generated from the following files: