Plasma Engine  2.0
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plAnimPoseGeneratorCommandSampleTrack Struct Referencefinal

Samples an animation clip at a given time and optionally also its event track. More...

#include <AnimPoseGenerator.h>

Inheritance diagram for plAnimPoseGeneratorCommandSampleTrack:

Public Attributes

plAnimationClipResourceHandle m_hAnimationClip
 
float m_fNormalizedSamplePos
 
float m_fPreviousNormalizedSamplePos
 
plAnimPoseEventTrackSampleMode m_EventSampling = plAnimPoseEventTrackSampleMode::None
 
- Public Attributes inherited from plAnimPoseGeneratorCommand
plHybridArray< plAnimPoseGeneratorCommandID, 4 > m_Inputs
 

Friends

class plAnimPoseGenerator
 

Additional Inherited Members

- Public Member Functions inherited from plAnimPoseGeneratorCommand
plAnimPoseGeneratorCommandID GetCommandID () const
 
plAnimPoseGeneratorCommandType GetType () const
 

Detailed Description

Samples an animation clip at a given time and optionally also its event track.

The command has to be added as an input to one of

If the event track shall be sampled as well, event messages are sent to the plGameObject for which the pose is generated.

This command can optionally have input commands of type plAnimPoseGeneratorCommandSampleEventTrack.


The documentation for this struct was generated from the following file: