Plasma Engine  2.0
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plAnimPoseGeneratorCommandLocalToModelPose Struct Referencefinal

Accepts a single input in local space and converts it to model space. More...

#include <AnimPoseGenerator.h>

Inheritance diagram for plAnimPoseGeneratorCommandLocalToModelPose:

Public Attributes

plGameObjectm_pSendLocalPoseMsgTo = nullptr
 
- Public Attributes inherited from plAnimPoseGeneratorCommand
plHybridArray< plAnimPoseGeneratorCommandID, 4 > m_Inputs
 

Additional Inherited Members

- Public Member Functions inherited from plAnimPoseGeneratorCommand
plAnimPoseGeneratorCommandID GetCommandID () const
 
plAnimPoseGeneratorCommandType GetType () const
 
- Protected Attributes inherited from plAnimPoseGeneratorCommandModelPose
plAnimPoseGeneratorModelPoseID m_ModelPoseOutput = plInvalidIndex
 
plAnimPoseGeneratorLocalPoseID m_LocalPoseOutput = plInvalidIndex
 

Detailed Description

Accepts a single input in local space and converts it to model space.

The input command must be of type


The documentation for this struct was generated from the following file: