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Plasma Engine
2.0
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Accepts a single input in local space and converts it to model space. More...
#include <AnimPoseGenerator.h>
Public Attributes | |
plGameObject * | m_pSendLocalPoseMsgTo = nullptr |
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plHybridArray< plAnimPoseGeneratorCommandID, 4 > | m_Inputs |
Additional Inherited Members | |
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plAnimPoseGeneratorCommandID | GetCommandID () const |
plAnimPoseGeneratorCommandType | GetType () const |
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plAnimPoseGeneratorModelPoseID | m_ModelPoseOutput = plInvalidIndex |
plAnimPoseGeneratorLocalPoseID | m_LocalPoseOutput = plInvalidIndex |
Accepts a single input in local space and converts it to model space.
The input command must be of type