Plasma Engine  2.0
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plLayerContext Class Reference

Layers that are loaded as sub-documents of a scene share the plWorld with their main document scene. Thus, this context attaches itself to its parent plSceneContext. More...

#include <LayerContext.h>

Inheritance diagram for plLayerContext:

Public Member Functions

virtual void HandleMessage (const plEditorEngineDocumentMsg *pMsg) override
 
void SceneDeinitialized ()
 
const plTagGetLayerTag () const
 
- Public Member Functions inherited from plEngineProcessDocumentContext
 plEngineProcessDocumentContext (plBitflags< plEngineProcessDocumentContextFlags > flags)
 
virtual void Initialize (const plUuid &documentGuid, const plVariant &metaData, plEngineProcessCommunicationChannel *pIPC, plStringView sDocumentType)
 
void Deinitialize ()
 
plStringView GetDocumentType () const
 Returns the document type for which this context was created. Useful in case a context may be used for multiple document types.
 
void SendProcessMessage (plProcessMessage *pMsg=nullptr)
 
plBoundingBoxSphere GetWorldBounds (plWorld *pWorld)
 
void ProcessEditorEngineSyncObjectMsg (const plEditorEngineSyncObjectMsg &msg)
 
const plUuidGetDocumentGuid () const
 
virtual void Reset ()
 
void ClearExistingObjects ()
 
virtual plWorldRttiConverterContextGetContext ()
 
virtual const plWorldRttiConverterContextGetContext () const
 
plWorldGetWorld () const
 
virtual plGameObjectHandle ResolveStringToGameObjectHandle (const void *pString, plComponentHandle hThis, plStringView sProperty) const
 Tries to resolve a 'reference' (given in pData) to an plGameObject.
 
- Public Member Functions inherited from plReflectedClass
virtual const plRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const plRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
PL_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Static Public Member Functions

static plEngineProcessDocumentContextAllocateContext (const plDocumentOpenMsgToEngine *pMsg)
 
- Static Public Member Functions inherited from plEngineProcessDocumentContext
static plEngineProcessDocumentContextGetDocumentContext (plUuid guid)
 
static void AddDocumentContext (plUuid guid, const plVariant &metaData, plEngineProcessDocumentContext *pView, plEngineProcessCommunicationChannel *pIPC, plStringView sDocumentType)
 
static bool PendingOperationsInProgress ()
 
static void UpdateDocumentContexts ()
 
static void DestroyDocumentContext (plUuid guid)
 
- Static Public Member Functions inherited from plNoBase
static const plRTTIGetStaticRTTI ()
 

Protected Member Functions

virtual void OnInitialize () override
 
virtual void OnDeinitialize () override
 
virtual plEngineProcessViewContextCreateViewContext () override
 Needs to be implemented to create a view context used for windows and thumbnails rendering.
 
virtual void DestroyViewContext (plEngineProcessViewContext *pContext) override
 Needs to be implemented to destroy the view context created in CreateViewContext.
 
virtual plStatus ExportDocument (const plExportDocumentMsgToEngine *pMsg) override
 Exports to current document resource to file. Make sure to write plAssetFileHeader at the start of it.
 
virtual void UpdateDocumentContext () override
 A tick functions that allows each document context to do processing that continues over multiple frames and can't be handled in HandleMessage directly.
 
- Protected Member Functions inherited from plEngineProcessDocumentContext
virtual bool PendingOperationInProgress () const
 Should return true if this context has any operation in progress like thumbnail rendering and thus needs to continue rendering even if no new messages from the editor come in.
 
void UpdateSyncObjects ()
 
void CreateThumbnailViewContext (const plCreateThumbnailMsgToEngine *pMsg)
 Creates the thumbnail view context. It uses 'CreateViewContext' in combination with an off-screen render target.
 
void DestroyThumbnailViewContext ()
 Once a thumbnail is successfully rendered, the thumbnail view context is destroyed again.
 
virtual bool UpdateThumbnailViewContext (plEngineProcessViewContext *pThumbnailViewContext)
 Overwrite this function to apply the thumbnail render settings to the given context.
 
virtual void OnThumbnailViewContextRequested ()
 Called before a thumbnail context is created.
 
virtual void OnThumbnailViewContextCreated ()
 Called after a thumbnail context was created. Allows to insert code before the thumbnail is generated.
 
virtual void OnDestroyThumbnailViewContext ()
 Called before a thumbnail context is destroyed. Used for cleanup of what was done in OnThumbnailViewContextCreated()
 
void SetTagOnObject (const plUuid &object, const char *szTag, bool bSet, bool recursive)
 Sets or removes the given tag on the object and optionally all children.
 
void SetTagRecursive (plGameObject *pObject, const plTag &tag)
 Sets the given tag on the object and all children.
 
void ClearTagRecursive (plGameObject *pObject, const plTag &tag)
 Clears the given tag on the object and all children.
 
const plEngineProcessViewContextGetViewContext (plUInt32 uiView) const
 

Additional Inherited Members

- Public Attributes inherited from plEngineProcessDocumentContext
plIPCObjectMirrorEngine m_Mirror
 
plWorldRttiConverterContext m_Context
 
- Protected Attributes inherited from plEngineProcessDocumentContext
plWorldm_pWorld = nullptr
 
plBitflags< plEngineProcessDocumentContextFlagsm_Flags
 
plUuid m_DocumentGuid
 
plVariant m_MetaData
 
plEngineProcessCommunicationChannelm_pIPC = nullptr
 
plHybridArray< plEngineProcessViewContext *, 4 > m_ViewContexts
 
plMap< plUuid, plEditorEngineSyncObject * > m_SyncObjects
 

Detailed Description

Layers that are loaded as sub-documents of a scene share the plWorld with their main document scene. Thus, this context attaches itself to its parent plSceneContext.

Member Function Documentation

◆ CreateViewContext()

plEngineProcessViewContext * plLayerContext::CreateViewContext ( )
overrideprotectedvirtual

Needs to be implemented to create a view context used for windows and thumbnails rendering.

Implements plEngineProcessDocumentContext.

◆ DestroyViewContext()

void plLayerContext::DestroyViewContext ( plEngineProcessViewContext * pContext)
overrideprotectedvirtual

Needs to be implemented to destroy the view context created in CreateViewContext.

Implements plEngineProcessDocumentContext.

◆ ExportDocument()

plStatus plLayerContext::ExportDocument ( const plExportDocumentMsgToEngine * pMsg)
overrideprotectedvirtual

Exports to current document resource to file. Make sure to write plAssetFileHeader at the start of it.

Reimplemented from plEngineProcessDocumentContext.

◆ HandleMessage()

void plLayerContext::HandleMessage ( const plEditorEngineDocumentMsg * pMsg)
overridevirtual

Reimplemented from plEngineProcessDocumentContext.

◆ OnDeinitialize()

void plLayerContext::OnDeinitialize ( )
overrideprotectedvirtual

Reimplemented from plEngineProcessDocumentContext.

◆ OnInitialize()

void plLayerContext::OnInitialize ( )
overrideprotectedvirtual

Reimplemented from plEngineProcessDocumentContext.

◆ UpdateDocumentContext()

void plLayerContext::UpdateDocumentContext ( )
overrideprotectedvirtual

A tick functions that allows each document context to do processing that continues over multiple frames and can't be handled in HandleMessage directly.

Make sure to call the base implementation when overwriting as this handles the thumbnail rendering that takes multiple frames to complete.

Reimplemented from plEngineProcessDocumentContext.


The documentation for this class was generated from the following files: