3#include <EditorEngineProcessFramework/Gizmos/GizmoHandle.h>
4#include <EditorFramework/Gizmos/GizmoBase.h>
5#include <ToolsFoundation/ToolsFoundationDLL.h>
14 const plQuat& GetRotationResult()
const {
return m_qCurrentRotation; }
19 virtual void DoFocusLost(
bool bCancel)
override;
21 virtual plEditorInput DoMousePressEvent(QMouseEvent* e)
override;
22 virtual plEditorInput DoMouseReleaseEvent(QMouseEvent* e)
override;
23 virtual plEditorInput DoMouseMoveEvent(QMouseEvent* e)
override;
26 virtual void OnVisibleChanged(
bool bVisible)
override;
27 virtual void OnTransformationChanged(
const plTransform& transform)
override;
Float wrapper struct for a safe usage and conversions of angles.
Definition Angle.h:10
Definition GizmoHandle.h:90
Definition GizmoBase.h:25
Base class for all document windows that need a connection to the engine process, and might want to r...
Definition EngineDocumentWindow.moc.h:37
Definition RotateGizmo.h:8
The time class encapsulates a double value storing the time in seconds.
Definition Time.h:12