3#include <EditorEngineProcessFramework/Gizmos/GizmoHandle.h>
4#include <EditorFramework/Gizmos/GizmoBase.h>
6#include <ToolsFoundation/ToolsFoundationDLL.h>
16 plAngle GetAngle()
const {
return m_Angle; }
18 void SetRadius(
float fRadius) { m_fRadius = fRadius; }
21 virtual void DoFocusLost(
bool bCancel)
override;
23 virtual plEditorInput DoMousePressEvent(QMouseEvent* e)
override;
24 virtual plEditorInput DoMouseReleaseEvent(QMouseEvent* e)
override;
25 virtual plEditorInput DoMouseMoveEvent(QMouseEvent* e)
override;
28 virtual void OnVisibleChanged(
bool bVisible)
override;
29 virtual void OnTransformationChanged(
const plTransform& transform)
override;
39 enum class ManipulateMode
45 ManipulateMode m_ManipulateMode;
Float wrapper struct for a safe usage and conversions of angles.
Definition Angle.h:10
Definition ConeAngleGizmo.h:9
Definition GizmoHandle.h:90
Definition GizmoBase.h:25
Base class for all document windows that need a connection to the engine process, and might want to r...
Definition EngineDocumentWindow.moc.h:37
The time class encapsulates a double value storing the time in seconds.
Definition Time.h:12