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Plasma Engine
2.0
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This is the complete list of members for plLSAOPass, including all inherited members.
| AddLinesForDirection(const plVec3I32 &imageResolution, const plVec2I32 &sampleDir, plUInt32 lineIndex, plDynamicArray< LineInstruction > &outinLineInstructions, plUInt32 &outinTotalNumberOfSamples) (defined in plLSAOPass) | plLSAOPass | protected |
| Deserialize(plStreamReader &inout_stream) override (defined in plLSAOPass) | plLSAOPass | virtual |
| DestroyLineSweepData() | plLSAOPass | protected |
| Execute(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override | plLSAOPass | virtual |
| ExecuteInactive(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override (defined in plLSAOPass) | plLSAOPass | virtual |
| GetDepthCutoffDistance() const (defined in plLSAOPass) | plLSAOPass | |
| GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
| GetInputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
| GetLineSamplePixelOffset() const (defined in plLSAOPass) | plLSAOPass | inline |
| GetLineToLinePixelOffset() const (defined in plLSAOPass) | plLSAOPass | inline |
| GetName() const | plRenderPipelinePass | |
| GetOcclusionFalloff() const (defined in plLSAOPass) | plLSAOPass | |
| GetOutputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
| GetPinByName(const char *szName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| GetPinByName(plHashedString sName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| GetPinName(const plRenderPipelineNodePin *pPin) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| GetPipeline() (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
| GetPipeline() const (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
| GetRenderTargetDescriptions(const plView &view, const plArrayPtr< plGALTextureCreationDescription *const > inputs, plArrayPtr< plGALTextureCreationDescription > outputs) override | plLSAOPass | virtual |
| GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
| InitializePins() (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| InitRenderPipelinePass(const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override | plLSAOPass | virtual |
| IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
| IsInstanceOf() const | plReflectedClass | inline |
| IsStereoAware() const | plRenderPipelinePass | inline |
| m_bConstantsDirty (defined in plLSAOPass) | plLSAOPass | protected |
| m_bDistributedGathering (defined in plLSAOPass) | plLSAOPass | protected |
| m_bSweepDataDirty (defined in plLSAOPass) | plLSAOPass | protected |
| m_DepthCompareFunction (defined in plLSAOPass) | plLSAOPass | protected |
| m_fDepthCutoffDistance (defined in plLSAOPass) | plLSAOPass | protected |
| m_fOcclusionFalloff (defined in plLSAOPass) | plLSAOPass | protected |
| m_hLineInfoBuffer | plLSAOPass | protected |
| m_hLineSweepCB (defined in plLSAOPass) | plLSAOPass | protected |
| m_hLineSweepInfoSRV (defined in plLSAOPass) | plLSAOPass | protected |
| m_hLineSweepOutputBuffer | plLSAOPass | protected |
| m_hLineSweepOutputSRV (defined in plLSAOPass) | plLSAOPass | protected |
| m_hLineSweepOutputUAV (defined in plLSAOPass) | plLSAOPass | protected |
| m_hShaderAverage (defined in plLSAOPass) | plLSAOPass | protected |
| m_hShaderGather (defined in plLSAOPass) | plLSAOPass | protected |
| m_hShaderLineSweep (defined in plLSAOPass) | plLSAOPass | protected |
| m_iLineSamplePixelOffsetFactor (defined in plLSAOPass) | plLSAOPass | protected |
| m_iLineToLinePixelOffset (defined in plLSAOPass) | plLSAOPass | protected |
| m_PinDepthInput (defined in plLSAOPass) | plLSAOPass | protected |
| m_PinOutput (defined in plLSAOPass) | plLSAOPass | protected |
| m_uiNumSweepLines | plLSAOPass | protected |
| plLSAOPass() (defined in plLSAOPass) | plLSAOPass | |
| plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
| plRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
| QueryTextureProvider(const plRenderPipelineNodePin *pPin, const plGALTextureCreationDescription &desc) | plRenderPipelinePass | inlinevirtual |
| ReadBackProperties(plView *pView) | plRenderPipelinePass | virtual |
| RenderDataWithCategory(const plRenderViewContext &renderViewContext, plRenderData::Category category, plRenderDataBatch::Filter filter=plRenderDataBatch::Filter()) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
| Serialize(plStreamWriter &inout_stream) const override (defined in plLSAOPass) | plLSAOPass | virtual |
| SetDepthCutoffDistance(float fDepthCutoffDistance) (defined in plLSAOPass) | plLSAOPass | |
| SetLineSamplePixelOffset(plUInt32 uiPixelOffset) (defined in plLSAOPass) | plLSAOPass | |
| SetLineToLinePixelOffset(plUInt32 uiPixelOffset) (defined in plLSAOPass) | plLSAOPass | |
| SetName(const char *szName) | plRenderPipelinePass | |
| SetOcclusionFalloff(float fFalloff) (defined in plLSAOPass) | plLSAOPass | |
| SetupLineSweepData(const plVec3I32 &imageResolution) (defined in plLSAOPass) | plLSAOPass | protected |
| ~plLSAOPass() (defined in plLSAOPass) | plLSAOPass | |
| ~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
| ~plRenderPipelineNode()=default (defined in plRenderPipelineNode) | plRenderPipelineNode | virtual |
| ~plRenderPipelinePass() (defined in plRenderPipelinePass) | plRenderPipelinePass |