Plasma Engine  2.0
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plAiPerceptionManager Class Reference

Public Member Functions

void FlagPerceptionTypeAsNeeded (plStringView sPerceptionType)
 
void AddGenerator (plUniquePtr< plAiPerceptionGenerator > &&pGenerator)
 
void FlagNeededSensors (plAiSensorManager &ref_SensorManager)
 
void UpdateNeededPerceptions (plGameObject &owner, const plAiSensorManager &ref_SensorManager)
 
bool HasPerceptionsOfType (plStringView sPerceptionType) const
 
void GetPerceptionsOfType (plStringView sPerceptionType, plDynamicArray< const plAiPerception * > &out_Perceptions) const
 

The documentation for this class was generated from the following files: