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Plasma Engine
2.0
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Public Member Functions | |
void | AddSensor (plStringView sName, plUniquePtr< plAiSensor > &&pSensor) |
void | FlagAsNeeded (plStringView sName) |
void | UpdateNeededSensors (plGameObject &owner) |
const plAiSensor * | GetSensor (plStringView sName) const |