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Plasma Engine
2.0
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This is the complete list of members for plReflectionFilterPass, including all inherited members.
Deserialize(plStreamReader &inout_stream) override (defined in plReflectionFilterPass) | plReflectionFilterPass | virtual |
Execute(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override | plReflectionFilterPass | virtual |
ExecuteInactive(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) (defined in plRenderPipelinePass) | plRenderPipelinePass | virtual |
GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
GetInputCubemap() const (defined in plReflectionFilterPass) | plReflectionFilterPass | |
GetInputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
GetName() const | plRenderPipelinePass | |
GetOutputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
GetPinByName(const char *szName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPinByName(plHashedString sName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPinName(const plRenderPipelineNodePin *pPin) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPipeline() (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
GetPipeline() const (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
GetRenderTargetDescriptions(const plView &view, const plArrayPtr< plGALTextureCreationDescription *const > inputs, plArrayPtr< plGALTextureCreationDescription > outputs) override | plReflectionFilterPass | virtual |
GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
InitializePins() (defined in plRenderPipelineNode) | plRenderPipelineNode | |
InitRenderPipelinePass(const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) | plRenderPipelinePass | virtual |
IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
IsInstanceOf() const | plReflectedClass | inline |
IsStereoAware() const | plRenderPipelinePass | inline |
m_fIntensity (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_fSaturation (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_hFilteredSpecularConstantBuffer (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_hFilteredSpecularShader (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_hInputCubemap (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_hIrradianceConstantBuffer (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_hIrradianceShader (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_PinAvgLuminance (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_PinFilteredSpecular (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_PinIrradianceData (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_uiIrradianceOutputIndex (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
m_uiSpecularOutputIndex (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
plReflectionFilterPass() (defined in plReflectionFilterPass) | plReflectionFilterPass | |
plRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
QueryTextureProvider(const plRenderPipelineNodePin *pPin, const plGALTextureCreationDescription &desc) | plRenderPipelinePass | inlinevirtual |
ReadBackProperties(plView *pView) | plRenderPipelinePass | virtual |
RenderDataWithCategory(const plRenderViewContext &renderViewContext, plRenderData::Category category, plRenderDataBatch::Filter filter=plRenderDataBatch::Filter()) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
Serialize(plStreamWriter &inout_stream) const override (defined in plReflectionFilterPass) | plReflectionFilterPass | virtual |
SetInputCubemap(plUInt32 uiCubemapHandle) (defined in plReflectionFilterPass) | plReflectionFilterPass | |
SetName(const char *szName) | plRenderPipelinePass | |
UpdateFilteredSpecularConstantBuffer(plUInt32 uiMipMapIndex, plUInt32 uiNumMipMaps) (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
UpdateIrradianceConstantBuffer() (defined in plReflectionFilterPass) | plReflectionFilterPass | protected |
~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
~plReflectionFilterPass() (defined in plReflectionFilterPass) | plReflectionFilterPass | |
~plRenderPipelineNode()=default (defined in plRenderPipelineNode) | plRenderPipelineNode | virtual |
~plRenderPipelinePass() (defined in plRenderPipelinePass) | plRenderPipelinePass |