29 void onSystemSelected(
int index);
30 void onAddSystem(
bool);
31 void onRemoveSystem(
bool);
32 void onRenameSystem(
bool);
35 virtual void InternalRedraw()
override;
39 void RestoreResource();
40 void SendLiveResourcePreview();
44 void UpdateSystemList();
53 QComboBox* m_pSystemsCombo =
nullptr;
54 QToolButton* m_pAddSystem =
nullptr;
55 QToolButton* m_pRemoveSystem =
nullptr;
56 QToolButton* m_pRenameSystem =
nullptr;
65 bool m_bDoLiveResourceUpdate =
true;
Definition ParticleEffectAsset.h:25
Definition ParticleEffectAssetWindow.moc.h:18
virtual const char * GetWindowLayoutGroupName() const override
The 'GroupName' is used for serializing window layouts. It should be unique among different window ty...
Definition ParticleEffectAssetWindow.cpp:265
plStringView represent a read-only sub-string of a larger string, as it can store a dedicated string ...
Definition StringView.h:34
Definition ParticleEffectAsset.h:11