35 plUInt32 m_uiSpawnCountMin = 1;
36 plUInt32 m_uiSpawnCountRange = 0;
39 virtual void CreateRequiredStreams()
override {}
44 virtual plParticleEmitterState IsFinished()
override;
45 virtual plUInt32 ComputeSpawnCount(
const plTime& tDiff)
override;
49 bool m_bSpawn =
false;
Definition ParticleEmitter_OnEvent.h:30
virtual void InitializeElements(plUInt64 uiStartIndex, plUInt64 uiNumElements) override
This method needs to be implemented in order to initialize new elements to specific values.
Definition ParticleEmitter_OnEvent.h:42
Definition ParticleEmitter_OnEvent.h:9
Base class for all particle emitters.
Definition ParticleEmitter.h:14
Base class for stream spawners that are used by plParticleEmitter's.
Definition ParticleEmitter.h:38