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Plasma Engine
2.0
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This is the complete list of members for plSceneDocument, including all inherited members.
| AddExposedParameter(const char *szName, const plDocumentObject *pObject, const plAbstractProperty *pProperty, plVariant index) (defined in plSceneDocument) | plSceneDocument | |
| AddPrefabDependencies(const plDocumentObject *pObject, plAssetDocumentInfo *pInfo) const | plAssetDocument | protected |
| AddReferences(const plDocumentObject *pObject, plAssetDocumentInfo *pInfo, bool bInsidePrefab) const | plAssetDocument | protected |
| AddSyncObject(plEditorEngineSyncObject *pSync) const | plAssetDocument | |
| AfterSaveCallback typedef (defined in plDocument) | plDocument | |
| AppendThumbnailInfo(plStringView sThumbnailFile, const ThumbnailInfo &thumbnailInfo) const | plAssetDocument | protected |
| ApplyRecursive(const plDocumentObject *pObject, Func f) (defined in plSceneDocument) | plSceneDocument | inlineprotected |
| ArePrefabsAllowed() const override | plSceneDocument | inlinevirtual |
| AttachMetaDataBeforeSaving(plAbstractObjectGraph &graph) const override (defined in plGameObjectDocument) | plGameObjectDocument | protectedvirtual |
| AttachToObject() | plSceneDocument | |
| BeforeClosing() (defined in plDocument) | plDocument | protectedvirtual |
| BroadcastInterDocumentMessage(plReflectedClass *pMessage, plDocument *pSender) | plDocument | |
| CanEngineProcessBeRestarted() const override | plSceneDocument | virtual |
| ComputeGlobalTransform(const plDocumentObject *pObject) const | plGameObjectDocument | |
| ComputeObjectTransformation(const plDocumentObject *pObject, plTransform &out_result) const override | plGameObjectDocument | virtual |
| ComputeTopLevelSelectedGameObjects(plDeque< plSelectedGameObject > &out_selection) | plGameObjectDocument | |
| ConvertToEditorPrefab(const plDeque< const plDocumentObject * > &selection) | plSceneDocument | virtual |
| ConvertToEnginePrefab(const plDeque< const plDocumentObject * > &selection) | plSceneDocument | virtual |
| CopyReference() | plSceneDocument | |
| CopySelectedObjects(plAbstractObjectGraph &out_objectGraph, plStringBuilder &out_sMimeType) const override | plSceneDocument | virtual |
| CopySelectedObjects(plAbstractObjectGraph &ref_graph, plMap< plUuid, plUuid > *out_pParents) const (defined in plSceneDocument) | plSceneDocument | |
| CreateDocumentInfo() override (defined in plAssetDocument) | plAssetDocument | protectedvirtual |
| CreateEmptyObject(bool bAttachToParent, bool bAtPickedPosition) | plSceneDocument | |
| CreateExposedProperty(const plDocumentObject *pObject, const plAbstractProperty *pProperty, plVariant index, plExposedSceneProperty &out_key) const (defined in plSceneDocument) | plSceneDocument | |
| CreateGameObjectHere() | plGameObjectDocument | |
| CreateLevelCamera(plUInt8 uiSlot) | plSceneDocument | |
| CreatePrefabDocument(plStringView sFile, plArrayPtr< const plDocumentObject * > rootObjects, const plUuid &invPrefabSeed, plUuid &out_newDocumentGuid, plDelegate< void(plAbstractObjectNode *)> adjustGraphNodeCB={}, bool bKeepOpen=false, plDelegate< void(plAbstractObjectGraph &graph, plDynamicArray< plAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) (defined in plDocument) | plDocument | virtual |
| CreatePrefabDocumentFromSelection(plStringView sFile, const plRTTI *pRootType, plDelegate< void(plAbstractObjectNode *)> adjustGraphNodeCB={}, plDelegate< void(plDocumentObject *)> adjustNewNodesCB={}, plDelegate< void(plAbstractObjectGraph &graph, plDynamicArray< plAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) override (defined in plSceneDocument) | plSceneDocument | virtual |
| CreateThumbnail() | plAssetDocument | |
| DeleteSelectedObjects() const (defined in plDocument) | plDocument | virtual |
| DeltaTransform() | plSceneDocument | |
| DetachFromParent() | plSceneDocument | |
| DetermineNodeName(const plDocumentObject *pObject, const plUuid &prefabGuid, plStringBuilder &out_sResult, QIcon *out_pIcon=nullptr) const | plGameObjectDocument | |
| DocumentObjectMetaDataEventHandler(const plObjectMetaData< plUuid, plDocumentObjectMetaData >::EventData &e) (defined in plSceneDocument) | plSceneDocument | protected |
| DocumentRenamed(plStringView sNewDocumentPath) (defined in plDocument) | plDocument | |
| DocumentType enum name (defined in plSceneDocument) | plSceneDocument | |
| DoTransformAsset(const plPlatformProfile *pAssetProfile, plBitflags< plTransformFlags > transformFlags) (defined in plAssetDocument) | plAssetDocument | protected |
| DuplicateSelectedObjects(const plArrayPtr< PasteInfo > &info, const plAbstractObjectGraph &objectGraph, bool bSetSelected) (defined in plSceneDocument) | plSceneDocument | |
| DuplicateSelection() (defined in plSceneDocument) | plSceneDocument | |
| DuplicateSpecial() | plSceneDocument | |
| EngineConnectionEventHandler(const plEditorEngineProcessConnection::Event &e) (defined in plSceneDocument) | plSceneDocument | protected |
| EngineStatus enum name | plAssetDocument | |
| EnsureSettingsObjectExist() (defined in plSceneDocument) | plSceneDocument | protected |
| EnsureVisible() | plDocument | |
| ExportScene(bool bCreateThumbnail) (defined in plSceneDocument) | plSceneDocument | |
| ExportSceneGeometry(const char *szFile, bool bOnlySelection, int iExtractionMode, const plMat3 &mTransform) (defined in plSceneDocument) | plSceneDocument | |
| FindExposedParameter(const plDocumentObject *pObject, const plAbstractProperty *pProperty, plVariant index) (defined in plSceneDocument) | plSceneDocument | |
| FindSyncObject(const plUuid &guid) const | plAssetDocument | |
| FindSyncObject(const plRTTI *pType) const | plAssetDocument | |
| GameObjectDocumentEventHandler(const plGameObjectDocumentEvent &e) (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| GatherObjectsOfType(plDocumentObject *pRoot, plGatherObjectsOfTypeMsgInterDoc *pMsg) const (defined in plSceneDocument) | plSceneDocument | protected |
| GenerateFullDisplayName(const plDocumentObject *pRoot, plStringBuilder &out_sFullPath) const | plGameObjectDocument | |
| GetActiveEditTool() const | plGameObjectDocument | inline |
| GetActiveSubDocument() const | plDocument | inline |
| GetActiveSubDocument() (defined in plDocument) | plDocument | inline |
| GetAddAmbientLight() const (defined in plGameObjectDocument) | plGameObjectDocument | inline |
| GetAddToRecentFilesList() const | plDocument | inline |
| GetAssetDocumentInfo() const (defined in plAssetDocument) | plAssetDocument | |
| GetAssetDocumentManager() const (defined in plAssetDocument) | plAssetDocument | |
| GetAssetDocumentTypeDescriptor() const (defined in plAssetDocument) | plAssetDocument | inline |
| GetAssetFlags() const (defined in plAssetDocument) | plAssetDocument | |
| GetAssetTypeVersion() const | plAssetDocument | |
| GetChildHash(const plDocumentObject *pObject, plUInt64 &inout_uiHash) const | plAssetDocument | protected |
| GetCommandHistory() const (defined in plDocument) | plDocument | inline |
| GetCommonAssetUiState(plCommonAssetUiState::Enum state) const | plAssetDocument | virtual |
| GetCreateEngineMetaData() const | plAssetDocument | inlinevirtual |
| GetDocumentHash() const | plAssetDocument | protected |
| GetDocumentInfo() const (defined in plDocument) | plDocument | inline |
| GetDocumentManager() const (defined in plDocument) | plDocument | inline |
| GetDocumentPath() const | plDocument | inline |
| GetDocumentTypeDescriptor() const (defined in plDocument) | plDocument | inline |
| GetDocumentTypeName() const | plDocument | inline |
| GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
| GetEditorEngineConnection() const | plAssetDocument | inline |
| GetEditorInputContextOverride() override | plGameObjectDocument | virtual |
| GetEngineStatus() const | plAssetDocument | inline |
| GetGameMode() const (defined in plSceneDocument) | plSceneDocument | inline |
| GetGizmoMoveParentOnly() const (defined in plGameObjectDocument) | plGameObjectDocument | |
| GetGizmoWorldSpace() const (defined in plGameObjectDocument) | plGameObjectDocument | |
| GetGlobalTransform(const plDocumentObject *pObject) const | plGameObjectDocument | |
| GetGuid() const (defined in plDocument) | plDocument | inline |
| GetMainDocument() const | plDocument | inline |
| GetMainDocument() (defined in plDocument) | plDocument | inline |
| GetManipulatorSearchStrategy() const override | plSceneDocument | inlinevirtual |
| GetObjectAccessor() const (defined in plDocument) | plDocument | virtual |
| GetObjectManager() const (defined in plDocument) | plDocument | inline |
| GetObjectManager() (defined in plDocument) | plDocument | inline |
| GetPickTransparent() const (defined in plGameObjectDocument) | plGameObjectDocument | inline |
| GetRenderSelectionOverlay() const (defined in plGameObjectDocument) | plGameObjectDocument | inline |
| GetRenderShapeIcons() const (defined in plGameObjectDocument) | plGameObjectDocument | inline |
| GetRenderVisualizers() const (defined in plGameObjectDocument) | plGameObjectDocument | inline |
| GetSelectionManager() const (defined in plDocument) | plDocument | inline |
| GetSettings() const (defined in plSceneDocument) | plSceneDocument | inline |
| GetSettingsBase() const (defined in plSceneDocument) | plSceneDocument | |
| GetSettingsObject() const (defined in plSceneDocument) | plSceneDocument | virtual |
| GetSimulationSpeed() const (defined in plGameObjectDocument) | plGameObjectDocument | inline |
| GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
| GetSupportedMimeTypesForPasting(plHybridArray< plString, 4 > &out_mimeTypes) const override | plSceneDocument | virtual |
| GetThumbnailFilePath(plStringView sSubAssetName=plStringView()) const | plAssetDocument | protected |
| GetUnknownObjectTypeInstances() const (defined in plDocument) | plDocument | inline |
| GetUnknownObjectTypes() const (defined in plDocument) | plDocument | inline |
| GroupSelection() (defined in plSceneDocument) | plSceneDocument | |
| HandleEngineMessage(const plEditorEngineDocumentMsg *pMsg) override | plSceneDocument | virtual |
| HandleGameModeMsg(const plGameModeMsgToEditor *pMsg) (defined in plSceneDocument) | plSceneDocument | |
| HandleObjectStateFromEngineMsg(const plPushObjectStateMsgToEditor *pMsg) (defined in plSceneDocument) | plSceneDocument | |
| HasWindowBeenRequested() const (defined in plDocument) | plDocument | inline |
| HideUnselectedObjects() (defined in plSceneDocument) | plSceneDocument | |
| InitializeAfterLoading(bool bFirstTimeCreation) override (defined in plSceneDocument) | plSceneDocument | protectedvirtual |
| InitializeAfterLoadingAndSaving() override (defined in plAssetDocument) | plAssetDocument | protectedvirtual |
| InternalAfterSaveDocument() override | plAssetDocument | protectedvirtual |
| InternalCreateThumbnail(const ThumbnailInfo &ThumbnailInfo) override | plSceneDocument | protectedvirtual |
| InternalGetMetaDataHash(const plDocumentObject *pObject, plUInt64 &inout_uiHash) const | plAssetDocument | inlineprotectedvirtual |
| InternalLoadDocument() (defined in plDocument) | plDocument | protectedvirtual |
| InternalSaveDocument(AfterSaveCallback callback) override | plAssetDocument | protectedvirtual |
| InternalTransformAsset(const char *szTargetFile, plStringView sOutputTag, const plPlatformProfile *pAssetProfile, const plAssetFileHeader &AssetHeader, plBitflags< plTransformFlags > transformFlags) override | plSceneDocument | protectedvirtual |
| InternalTransformAsset(plStreamWriter &stream, plStringView sOutputTag, const plPlatformProfile *pAssetProfile, const plAssetFileHeader &AssetHeader, plBitflags< plTransformFlags > transformFlags) override | plSceneDocument | protectedvirtual |
| InvalidateAssetThumbnail(plStringView sSubAssetName=plStringView()) const | plAssetDocument | protected |
| InvalidateGlobalTransformValue(const plDocumentObject *pObject) const | plGameObjectDocument | protected |
| IsActiveEditTool(const plRTTI *pEditToolType) const | plGameObjectDocument | |
| IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
| IsInstanceOf() const | plReflectedClass | inline |
| IsMainDocument() const | plDocument | inline |
| IsModified() const (defined in plDocument) | plDocument | inline |
| IsObjectEditorPrefab(const plUuid &object, plUuid *out_pPrefabAssetGuid=nullptr) const | plSceneDocument | |
| IsObjectEnginePrefab(const plUuid &object, plUuid *out_pPrefabAssetGuid=nullptr) const | plSceneDocument | |
| IsPrefab() const | plSceneDocument | inline |
| IsReadOnly() const (defined in plDocument) | plDocument | inline |
| IsSubDocument() const | plDocument | inline |
| JumpToLevelCamera(plUInt8 uiSlot, bool bImmediate) | plSceneDocument | |
| LoadDocument() (defined in plDocument) | plDocument | inline |
| m_AllSyncObjects (defined in plAssetDocument) | plAssetDocument | mutableprotected |
| m_CommonAssetUiChangeEvent | plAssetDocument | |
| m_Context (defined in plSceneDocument) | plSceneDocument | protected |
| m_CurrentMode (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| m_DeletedObjects (defined in plAssetDocument) | plAssetDocument | mutableprotected |
| m_DocumentObjectMetaData (defined in plDocument) | plDocument | |
| m_DocumentType (defined in plSceneDocument) | plSceneDocument | protected |
| m_EngineConnectionType (defined in plAssetDocument) | plAssetDocument | protected |
| m_EngineStatus (defined in plAssetDocument) | plAssetDocument | protected |
| m_EventsOne (defined in plDocument) | plDocument | mutable |
| m_GameMode (defined in plSceneDocument) | plSceneDocument | protected |
| m_GameModeData (defined in plSceneDocument) | plSceneDocument | protected |
| m_GameObjectEvents (defined in plGameObjectDocument) | plGameObjectDocument | mutable |
| m_GameObjectMetaData (defined in plGameObjectDocument) | plGameObjectDocument | mutable |
| m_ObjectAccessorChangeEvents (defined in plDocument) | plDocument | mutable |
| m_ObjectEventHandlerID (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| m_ObjectMirror (defined in plSceneDocument) | plSceneDocument | protected |
| m_ObjectPropertyEventHandlerID (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| m_ObjectStructureEventHandlerID (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| m_pActiveSubDocument (defined in plDocument) | plDocument | protected |
| m_pCommandHistory (defined in plDocument) | plDocument | mutableprotected |
| m_pDocumentInfo (defined in plDocument) | plDocument | protected |
| m_pEngineConnection (defined in plAssetDocument) | plAssetDocument | protected |
| m_pHostDocument (defined in plDocument) | plDocument | protected |
| m_pMirror (defined in plAssetDocument) | plAssetDocument | protected |
| m_pObjectAccessor | plDocument | mutableprotected |
| m_pObjectManager (defined in plDocument) | plDocument | protected |
| m_ProcessMessageEvent (defined in plAssetDocument) | plAssetDocument | |
| m_pSelectionManager (defined in plDocument) | plDocument | mutableprotected |
| m_pTypeDescriptor (defined in plDocument) | plDocument | protected |
| m_SelectionManagerEventHandlerID (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| m_SyncObjects (defined in plAssetDocument) | plAssetDocument | mutableprotected |
| m_uiCommonAssetStateFlags (defined in plAssetDocument) | plAssetDocument | protected |
| MoveCameraHere() | plGameObjectDocument | |
| ObjectEventHandler(const plDocumentObjectEvent &e) (defined in plGameObjectDocument) | plGameObjectDocument | |
| ObjectPropertyEventHandler(const plDocumentObjectPropertyEvent &e) (defined in plGameObjectDocument) | plGameObjectDocument | |
| ObjectStructureEventHandler(const plDocumentObjectStructureEvent &e) (defined in plGameObjectDocument) | plGameObjectDocument | |
| OnInterDocumentMessage(plReflectedClass *pMessage, plDocument *pSender) override | plSceneDocument | protectedvirtual |
| Paste(const plArrayPtr< PasteInfo > &info, const plAbstractObjectGraph &objectGraph, bool bAllowPickedPosition, plStringView sMimeType) override (defined in plSceneDocument) | plSceneDocument | virtual |
| PasteAt(const plArrayPtr< PasteInfo > &info, const plVec3 &vPos) (defined in plSceneDocument) | plSceneDocument | |
| PasteAtOrignalPosition(const plArrayPtr< PasteInfo > &info, const plAbstractObjectGraph &objectGraph) (defined in plSceneDocument) | plSceneDocument | |
| plAssetDocument(plStringView sDocumentPath, plDocumentObjectManager *pObjectManager, plAssetDocEngineConnection engineConnectionType) (defined in plAssetDocument) | plAssetDocument | |
| plDocument(plStringView sPath, plDocumentObjectManager *pDocumentObjectManagerImpl) (defined in plDocument) | plDocument | |
| plGameObjectDocument(plStringView sDocumentPath, plDocumentObjectManager *pObjectManager, plAssetDocEngineConnection engineConnectionType=plAssetDocEngineConnection::FullObjectMirroring) (defined in plGameObjectDocument) | plGameObjectDocument | |
| plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
| plSceneDocument(plStringView sDocumentPath, DocumentType documentType) (defined in plSceneDocument) | plSceneDocument | |
| QueryCachedNodeName(const plDocumentObject *pObject, plStringBuilder &out_sResult, plUuid *out_pPrefabGuid=nullptr, QIcon *out_pIcon=nullptr) const | plGameObjectDocument | |
| QueryLocalTransform(const plDocumentObject *pObject) | plGameObjectDocument | static |
| QueryLocalTransformSimd(const plDocumentObject *pObject) (defined in plGameObjectDocument) | plGameObjectDocument | static |
| ReadAndRegisterTypes(const plAbstractObjectGraph &types) (defined in plDocument) | plDocument | static |
| ReadDocument(plStringView sDocumentPath, plUniquePtr< plAbstractObjectGraph > &ref_pHeader, plUniquePtr< plAbstractObjectGraph > &ref_pObjects, plUniquePtr< plAbstractObjectGraph > &ref_pTypes) (defined in plDocument) | plDocument | static |
| RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo, plArrayPtr< plStringView > viewExclusionTags) const | plAssetDocument | protected |
| RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo) const (defined in plAssetDocument) | plAssetDocument | inlineprotected |
| RemoteExport(const plAssetFileHeader &header, const char *szOutputTarget) const (defined in plAssetDocument) | plAssetDocument | protected |
| RemoveExposedParameter(plInt32 iIndex) (defined in plSceneDocument) | plSceneDocument | |
| RemoveSyncObject(plEditorEngineSyncObject *pSync) const | plAssetDocument | |
| ReplaceByPrefab(const plDocumentObject *pRootObject, plStringView sPrefabFile, const plUuid &prefabAsset, const plUuid &prefabSeed, bool bEnginePrefab) override (defined in plSceneDocument) | plSceneDocument | virtual |
| RequestExportScene(const char *szTargetFile, const plAssetFileHeader &header) (defined in plSceneDocument) | plSceneDocument | protected |
| RestoreFavoriteCamera(plUInt8 uiSlot) | plSceneDocument | |
| RestoreMetaDataAfterLoading(const plAbstractObjectGraph &graph, bool bUndoable) override (defined in plGameObjectDocument) | plGameObjectDocument | protectedvirtual |
| RevertPrefab(const plDocumentObject *pObject) override | plSceneDocument | virtual |
| RevertPrefabs(const plDeque< const plDocumentObject * > &selection) | plDocument | |
| s_EventsAny (defined in plDocument) | plDocument | static |
| s_GameObjectDocumentEvents (defined in plGameObjectDocument) | plGameObjectDocument | static |
| SaveDocument(bool bForce=false) | plDocument | |
| SaveDocumentAsync(AfterSaveCallback callback, bool bForce=false) (defined in plDocument) | plDocument | |
| SaveThumbnail(const plImage &img, const ThumbnailInfo &thumbnailInfo) const | plAssetDocument | protected |
| SaveThumbnail(const QImage &img, const ThumbnailInfo &thumbnailInfo) const | plAssetDocument | protected |
| ScheduleSendObjectSelection() (defined in plGameObjectDocument) | plGameObjectDocument | |
| SelectionManagerEventHandler(const plSelectionManagerEvent &e) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SendDocumentOpenMessage(bool bOpen) | plAssetDocument | |
| SendGameWorldToEngine() | plGameObjectDocument | protectedvirtual |
| SendMessageToEngine(plEditorEngineDocumentMsg *pMessage) const | plAssetDocument | |
| SendObjectMsg(const plDocumentObject *pObj, plObjectTagMsgToEngine *pMsg) (defined in plSceneDocument) | plSceneDocument | |
| SendObjectMsgRecursive(const plDocumentObject *pObj, plObjectTagMsgToEngine *pMsg) (defined in plSceneDocument) | plSceneDocument | |
| SendObjectSelection() | plGameObjectDocument | |
| SetActiveEditTool(const plRTTI *pEditToolType) | plGameObjectDocument | |
| SetAddAmbientLight(bool b) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetAddToResetFilesList(bool b) | plDocument | inline |
| SetCommonAssetUiState(plCommonAssetUiState::Enum state, double value) | plAssetDocument | virtual |
| SetEditToolConfigDelegate(plDelegate< void(plGameObjectEditTool *)> configDelegate) | plGameObjectDocument | |
| SetGameMode(GameMode::Enum mode) (defined in plSceneDocument) | plSceneDocument | protected |
| SetGizmoMoveParentOnly(bool bMoveParent) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetGizmoWorldSpace(bool bWorldSpace) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetGlobalTransform(const plDocumentObject *pObject, const plTransform &t, plUInt8 uiTransformationChanges) const | plGameObjectDocument | |
| SetGlobalTransformParentOnly(const plDocumentObject *pObject, const plTransform &t, plUInt8 uiTransformationChanges) const | plGameObjectDocument | |
| SetModified(bool b) (defined in plDocument) | plDocument | protected |
| SetPickTransparent(bool b) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetReadOnly(bool b) (defined in plDocument) | plDocument | protected |
| SetRenderSelectionOverlay(bool b) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetRenderShapeIcons(bool b) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetRenderVisualizers(bool b) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetSimulationSpeed(float f) (defined in plGameObjectDocument) | plGameObjectDocument | |
| SetUnknownObjectTypes(const plSet< plString > &Types, plUInt32 uiInstances) (defined in plDocument) | plDocument | protected |
| ShowDocumentStatus(const plFormatString &msg) const | plDocument | |
| ShowOrHide enum name (defined in plSceneDocument) | plSceneDocument | |
| ShowOrHideAllObjects(ShowOrHide action) (defined in plSceneDocument) | plSceneDocument | |
| ShowOrHideSelectedObjects(ShowOrHide action) (defined in plSceneDocument) | plSceneDocument | |
| SnapCameraToObject() | plGameObjectDocument | |
| SnapObjectToCamera() | plSceneDocument | |
| StartSimulateWorld() (defined in plSceneDocument) | plSceneDocument | |
| StopGameMode() | plSceneDocument | |
| StoreFavoriteCamera(plUInt8 uiSlot) | plSceneDocument | |
| SubscribeGameObjectEventHandlers() (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| SyncObjectHiddenState() (defined in plSceneDocument) | plSceneDocument | protected |
| SyncObjectHiddenState(plDocumentObject *pObject) (defined in plSceneDocument) | plSceneDocument | protected |
| SyncObjectsToEngine() const | plAssetDocument | |
| ToggleHideSelectedObjects() (defined in plSceneDocument) | plSceneDocument | |
| ToolsProjectEventHandler(const plToolsProjectEvent &e) (defined in plSceneDocument) | plSceneDocument | protected |
| TransformAsset(plBitflags< plTransformFlags > transformFlags, const plPlatformProfile *pAssetProfile=nullptr) | plAssetDocument | |
| TriggerFocusOnSelection(bool bAllViews) const (defined in plGameObjectDocument) | plGameObjectDocument | |
| TriggerGameModePlay(bool bUsePickedPositionAsStart) (defined in plSceneDocument) | plSceneDocument | |
| TriggerShowSelectionInScenegraph() const (defined in plGameObjectDocument) | plGameObjectDocument | |
| TriggerSnapEachObjectToGrid() const (defined in plGameObjectDocument) | plGameObjectDocument | |
| TriggerSnapPivotToGrid() const (defined in plGameObjectDocument) | plGameObjectDocument | |
| UnlinkPrefabs(const plDeque< const plDocumentObject * > &selection) override | plSceneDocument | virtual |
| UnsubscribeGameObjectEventHandlers() (defined in plGameObjectDocument) | plGameObjectDocument | protected |
| UpdateAssetDocumentInfo(plAssetDocumentInfo *pInfo) const override | plSceneDocument | protectedvirtual |
| UpdateObjectDebugTargets() | plSceneDocument | protected |
| UpdatePrefabObject(plDocumentObject *pObject, const plUuid &PrefabAsset, const plUuid &PrefabSeed, plStringView sBasePrefab) override (defined in plSceneDocument) | plSceneDocument | protectedvirtual |
| UpdatePrefabs() override | plSceneDocument | virtual |
| UpdatePrefabsRecursive(plDocumentObject *pObject) (defined in plDocument) | plDocument | protectedvirtual |
| ~plAssetDocument() (defined in plAssetDocument) | plAssetDocument | |
| ~plDocument() (defined in plDocument) | plDocument | virtual |
| ~plGameObjectDocument() (defined in plGameObjectDocument) | plGameObjectDocument | |
| ~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
| ~plSceneDocument() (defined in plSceneDocument) | plSceneDocument |