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| plQtGameObjectAdapter (plDocumentObjectManager *pObjectManager, plObjectMetaData< plUuid, plDocumentObjectMetaData > *pObjectMetaData=nullptr, plObjectMetaData< plUuid, plGameObjectMetaData > *pGameObjectMetaData=nullptr) |
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virtual QVariant | data (const plDocumentObject *pObject, int iRow, int iColumn, int iRole) const override |
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virtual bool | setData (const plDocumentObject *pObject, int iRow, int iColumn, const QVariant &value, int iRole) const override |
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void | DocumentObjectMetaDataEventHandler (const plObjectMetaData< plUuid, plDocumentObjectMetaData >::EventData &e) |
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void | GameObjectMetaDataEventHandler (const plObjectMetaData< plUuid, plGameObjectMetaData >::EventData &e) |
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| plQtNameableAdapter (const plDocumentObjectManager *pTree, const plRTTI *pType, const char *szChildProperty, const char *szNameProperty) |
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virtual Qt::ItemFlags | flags (const plDocumentObject *pObject, int iRow, int iColumn) const override |
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| plQtNamedAdapter (const plDocumentObjectManager *pTree, const plRTTI *pType, const char *szChildProperty, const char *szNameProperty) |
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| plQtDocumentTreeModelAdapter (const plDocumentObjectManager *pTree, const plRTTI *pType, const char *szChildProperty) |
| Constructor. If m_sChildProperty is empty, this type does not have children.
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virtual const plRTTI * | GetType () const |
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virtual const plString & | GetChildProperty () const |
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◆ data()
QVariant plQtGameObjectAdapter::data |
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const plDocumentObject * | pObject, |
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int | iRow, |
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int | iColumn, |
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int | iRole ) const |
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overridevirtual |
◆ setData()
bool plQtGameObjectAdapter::setData |
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const plDocumentObject * | pObject, |
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int | iRow, |
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int | iColumn, |
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const QVariant & | value, |
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int | iRole ) const |
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overridevirtual |
The documentation for this class was generated from the following files:
- Code/Editor/EditorFramework/Panels/GameObjectPanel/GameObjectModel.moc.h
- Code/Editor/EditorFramework/Panels/GameObjectPanel/Implementation/GameObjectModel.cpp