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Plasma Engine
2.0
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This class encapsulates creating graphs from various core engine structures (like the game object graph etc.) More...
#include <DGMLCreator.h>
Static Public Member Functions | |
static void | FillGraphFromWorld (plWorld *pWorld, plDGMLGraph &ref_graph) |
Adds the world hierarchy (game objects and components) to the given graph object. | |
This class encapsulates creating graphs from various core engine structures (like the game object graph etc.)