Plasma Engine  2.0
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plDGMLGraphCreator Class Reference

This class encapsulates creating graphs from various core engine structures (like the game object graph etc.) More...

#include <DGMLCreator.h>

Static Public Member Functions

static void FillGraphFromWorld (plWorld *pWorld, plDGMLGraph &ref_graph)
 Adds the world hierarchy (game objects and components) to the given graph object.
 

Detailed Description

This class encapsulates creating graphs from various core engine structures (like the game object graph etc.)


The documentation for this class was generated from the following files: