Plasma Engine  2.0
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plTransparentForwardRenderPass Member List

This is the complete list of members for plTransparentForwardRenderPass, including all inherited members.

CreateSamplerState() (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPassprotected
Deserialize(plStreamReader &inout_stream) override (defined in plForwardRenderPass)plForwardRenderPassvirtual
Execute(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) overrideplTransparentForwardRenderPassvirtual
ExecuteInactive(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) (defined in plRenderPipelinePass)plRenderPipelinePassvirtual
GetDynamicRTTI() const (defined in plReflectedClass)plReflectedClassinlinevirtual
GetInputPins() const (defined in plRenderPipelineNode)plRenderPipelineNodeinline
GetName() constplRenderPipelinePass
GetOutputPins() const (defined in plRenderPipelineNode)plRenderPipelineNodeinline
GetPinByName(const char *szName) const (defined in plRenderPipelineNode)plRenderPipelineNode
GetPinByName(plHashedString sName) const (defined in plRenderPipelineNode)plRenderPipelineNode
GetPinName(const plRenderPipelineNodePin *pPin) const (defined in plRenderPipelineNode)plRenderPipelineNode
GetPipeline() (defined in plRenderPipelinePass)plRenderPipelinePassinline
GetPipeline() const (defined in plRenderPipelinePass)plRenderPipelinePassinline
GetRenderTargetDescriptions(const plView &view, const plArrayPtr< plGALTextureCreationDescription *const > inputs, plArrayPtr< plGALTextureCreationDescription > outputs) overrideplForwardRenderPassvirtual
GetStaticRTTI() (defined in plNoBase)plNoBaseinlinestatic
InitializePins() (defined in plRenderPipelineNode)plRenderPipelineNode
InitRenderPipelinePass(const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs)plRenderPipelinePassvirtual
IsInstanceOf(const plRTTI *pType) constplReflectedClass
IsInstanceOf() constplReflectedClassinline
IsStereoAware() constplRenderPipelinePassinline
m_hSceneColorSamplerState (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPassprotected
m_PinColor (defined in plForwardRenderPass)plForwardRenderPassprotected
m_PinDepthStencil (defined in plForwardRenderPass)plForwardRenderPassprotected
m_PinMaterial (defined in plForwardRenderPass)plForwardRenderPassprotected
m_PinResolvedDepth (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPassprotected
m_PinSSR (defined in plForwardRenderPass)plForwardRenderPassprotected
m_PinVelocity (defined in plForwardRenderPass)plForwardRenderPassprotected
m_ShadingQuality (defined in plForwardRenderPass)plForwardRenderPassprotected
plForwardRenderPass(const char *szName="ForwardRenderPass") (defined in plForwardRenderPass)plForwardRenderPass
plReflectedClass()=default (defined in plReflectedClass)plReflectedClass
plRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in plRenderPipelinePass)plRenderPipelinePass
plTransparentForwardRenderPass(const char *szName="TransparentForwardRenderPass") (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPass
QueryTextureProvider(const plRenderPipelineNodePin *pPin, const plGALTextureCreationDescription &desc)plRenderPipelinePassinlinevirtual
ReadBackProperties(plView *pView)plRenderPipelinePassvirtual
RenderDataWithCategory(const plRenderViewContext &renderViewContext, plRenderData::Category category, plRenderDataBatch::Filter filter=plRenderDataBatch::Filter()) (defined in plRenderPipelinePass)plRenderPipelinePass
RenderObjects(const plRenderViewContext &renderViewContext) override (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPassprotectedvirtual
Serialize(plStreamWriter &inout_stream) const override (defined in plForwardRenderPass)plForwardRenderPassvirtual
SetName(const char *szName)plRenderPipelinePass
SetupLighting(const plRenderViewContext &renderViewContext) (defined in plForwardRenderPass)plForwardRenderPassprotectedvirtual
SetupPermutationVars(const plRenderViewContext &renderViewContext) (defined in plForwardRenderPass)plForwardRenderPassprotectedvirtual
SetupResources(plGALCommandEncoder *pCommandEncoder, const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPassprotectedvirtual
UpdateSceneColorTexture(const plRenderViewContext &renderViewContext, plGALTextureHandle hSceneColorTexture, plGALTextureHandle hCurrentColorTexture) (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPassprotected
~plForwardRenderPass() (defined in plForwardRenderPass)plForwardRenderPass
~plReflectedClass()=default (defined in plReflectedClass)plReflectedClassvirtual
~plRenderPipelineNode()=default (defined in plRenderPipelineNode)plRenderPipelineNodevirtual
~plRenderPipelinePass() (defined in plRenderPipelinePass)plRenderPipelinePass
~plTransparentForwardRenderPass() (defined in plTransparentForwardRenderPass)plTransparentForwardRenderPass