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Plasma Engine
2.0
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This is the complete list of members for plTransparentForwardRenderPass, including all inherited members.
CreateSamplerState() (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass | protected |
Deserialize(plStreamReader &inout_stream) override (defined in plForwardRenderPass) | plForwardRenderPass | virtual |
Execute(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override | plTransparentForwardRenderPass | virtual |
ExecuteInactive(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) (defined in plRenderPipelinePass) | plRenderPipelinePass | virtual |
GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
GetInputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
GetName() const | plRenderPipelinePass | |
GetOutputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
GetPinByName(const char *szName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPinByName(plHashedString sName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPinName(const plRenderPipelineNodePin *pPin) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPipeline() (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
GetPipeline() const (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
GetRenderTargetDescriptions(const plView &view, const plArrayPtr< plGALTextureCreationDescription *const > inputs, plArrayPtr< plGALTextureCreationDescription > outputs) override | plForwardRenderPass | virtual |
GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
InitializePins() (defined in plRenderPipelineNode) | plRenderPipelineNode | |
InitRenderPipelinePass(const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) | plRenderPipelinePass | virtual |
IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
IsInstanceOf() const | plReflectedClass | inline |
IsStereoAware() const | plRenderPipelinePass | inline |
m_hSceneColorSamplerState (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass | protected |
m_PinColor (defined in plForwardRenderPass) | plForwardRenderPass | protected |
m_PinDepthStencil (defined in plForwardRenderPass) | plForwardRenderPass | protected |
m_PinMaterial (defined in plForwardRenderPass) | plForwardRenderPass | protected |
m_PinResolvedDepth (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass | protected |
m_PinSSR (defined in plForwardRenderPass) | plForwardRenderPass | protected |
m_PinVelocity (defined in plForwardRenderPass) | plForwardRenderPass | protected |
m_ShadingQuality (defined in plForwardRenderPass) | plForwardRenderPass | protected |
plForwardRenderPass(const char *szName="ForwardRenderPass") (defined in plForwardRenderPass) | plForwardRenderPass | |
plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
plRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
plTransparentForwardRenderPass(const char *szName="TransparentForwardRenderPass") (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass | |
QueryTextureProvider(const plRenderPipelineNodePin *pPin, const plGALTextureCreationDescription &desc) | plRenderPipelinePass | inlinevirtual |
ReadBackProperties(plView *pView) | plRenderPipelinePass | virtual |
RenderDataWithCategory(const plRenderViewContext &renderViewContext, plRenderData::Category category, plRenderDataBatch::Filter filter=plRenderDataBatch::Filter()) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
RenderObjects(const plRenderViewContext &renderViewContext) override (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass | protectedvirtual |
Serialize(plStreamWriter &inout_stream) const override (defined in plForwardRenderPass) | plForwardRenderPass | virtual |
SetName(const char *szName) | plRenderPipelinePass | |
SetupLighting(const plRenderViewContext &renderViewContext) (defined in plForwardRenderPass) | plForwardRenderPass | protectedvirtual |
SetupPermutationVars(const plRenderViewContext &renderViewContext) (defined in plForwardRenderPass) | plForwardRenderPass | protectedvirtual |
SetupResources(plGALCommandEncoder *pCommandEncoder, const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass | protectedvirtual |
UpdateSceneColorTexture(const plRenderViewContext &renderViewContext, plGALTextureHandle hSceneColorTexture, plGALTextureHandle hCurrentColorTexture) (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass | protected |
~plForwardRenderPass() (defined in plForwardRenderPass) | plForwardRenderPass | |
~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
~plRenderPipelineNode()=default (defined in plRenderPipelineNode) | plRenderPipelineNode | virtual |
~plRenderPipelinePass() (defined in plRenderPipelinePass) | plRenderPipelinePass | |
~plTransparentForwardRenderPass() (defined in plTransparentForwardRenderPass) | plTransparentForwardRenderPass |