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Plasma Engine
2.0
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Helper class to convert between Recast's convention (float[3] and Y is up) and plVec3 (Z up) More...
#include <RcMath.h>
Public Member Functions | |
| plRcPos (const float *pPos) | |
| plRcPos (const plVec3 &v) | |
| void | operator= (const plVec3 &v) |
| void | operator= (const float *pPos) |
| operator const float * () const | |
| operator float * () | |
| operator plVec3 () const | |
| plRcPos (const float *pPos) | |
| plRcPos (const plVec3 &v) | |
| void | operator= (const plVec3 &v) |
| void | operator= (const float *pPos) |
| operator const float * () const | |
| operator float * () | |
| operator plVec3 () const | |
Public Attributes | |
| float | m_Pos [3] |
Helper class to convert between Recast's convention (float[3] and Y is up) and plVec3 (Z up)
Will automatically swap Y and Z when assigning between the different types.