Plasma Engine
2.0
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RcMath.h
1
#pragma once
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#include <Foundation/Math/Declarations.h>
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#include <RecastPlugin/RecastPluginDLL.h>
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struct
PL_RECASTPLUGIN_DLL
plRcPos
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{
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float
m_Pos[3];
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plRcPos
();
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plRcPos
(
const
float
* pPos);
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plRcPos
(
const
plVec3
& v);
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void
operator=(
const
plVec3
& v);
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void
operator=(
const
float
* pPos);
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operator
const
float
*()
const
;
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operator
float
*();
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operator
plVec3
()
const
;
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};
plVec3Template< float >
plRcPos
Helper class to convert between Recast's convention (float[3] and Y is up) and plVec3 (Z up)
Definition
RcMath.h:10
Code
EnginePlugins
RecastPlugin
Utils
RcMath.h
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