123 static plResult GetPositionAndNormalStream(
const plMeshBufferResourceDescriptor& meshBufferDesc,
const plVec3*& out_pPositions,
const plUInt8*& out_pNormals, plGALResourceFormat::Enum& out_normalFormat, plUInt32& out_uiElementStride);
static plGALResourceFormat::Enum ToResourceFormatNormal(Enum value)
Convert mesh normal precision to actual resource format used for normals.
Definition MeshBufferUtils_inl.h:3
static plGALResourceFormat::Enum ToResourceFormatTangent(Enum value)
Convert mesh normal precision to actual resource format used for tangents.
Definition MeshBufferUtils_inl.h:10