Plasma Engine  2.0
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plVisualScriptGameObjectHandle Struct Reference

Public Member Functions

void AssignHandle (const plGameObjectHandle &hObject)
 
void AssignPtr (plGameObject *pObject, plUInt32 uiExecutionCounter)
 
plGameObjectGetPtr (plUInt32 uiExecutionCounter) const
 

Public Attributes

plGameObjectHandle m_Handle
 
plGameObjectm_Ptr
 
plUInt32 m_uiExecutionCounter
 

The documentation for this struct was generated from the following files: