Plasma Engine  2.0
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plPropertyAnimComponent::GameObjectBinding Struct Reference
Inheritance diagram for plPropertyAnimComponent::GameObjectBinding:

Public Attributes

plGameObjectHandle m_hObject
 
- Public Attributes inherited from plPropertyAnimComponent::FloatBinding
const plFloatPropertyAnimEntrym_pAnimation [4] = {nullptr, nullptr, nullptr, nullptr}
 
- Public Attributes inherited from plPropertyAnimComponent::Binding
const plAbstractMemberPropertym_pMemberProperty = nullptr
 
void * m_pObject = nullptr
 

The documentation for this struct was generated from the following file: