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Plasma Engine
2.0
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Implements rendering of static meshes. More...
#include <KrautRenderer.h>

Classes | |
| struct | TempTreeCB |
Public Member Functions | |
| virtual void | GetSupportedRenderDataTypes (plHybridArray< const plRTTI *, 8 > &ref_types) const override |
| virtual void | GetSupportedRenderDataCategories (plHybridArray< plRenderData::Category, 8 > &ref_categories) const override |
| virtual void | RenderBatch (const plRenderViewContext &renderContext, const plRenderPipelinePass *pPass, const plRenderDataBatch &batch) const override |
Public Member Functions inherited from plReflectedClass | |
| virtual const plRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const plRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| PL_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Protected Member Functions | |
| virtual void | FillPerInstanceData (const plVec3 &vLodCamPos, plArrayPtr< plPerInstanceData > instanceData, const plRenderDataBatch &batch, bool bIsShadowView, plUInt32 uiStartIndex, plUInt32 &out_uiFilteredCount) const |
Additional Inherited Members | |
Static Public Member Functions inherited from plNoBase | |
| static const plRTTI * | GetStaticRTTI () |
Implements rendering of static meshes.
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overridevirtual |
Implements plRenderer.
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overridevirtual |
Implements plRenderer.
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overridevirtual |
Implements plRenderer.