ApplyCrouchState() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
ApplyRotationZ() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protectedvirtual |
CheckFeet() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
ClampLateralVelocity() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
ClearObjectToIgnore() | plJoltCharacterControllerComponent | |
CollectCastContacts(plDynamicArray< ContactPoint > &out_Contacts, const JPH::Shape *pShape, const plVec3 &vQueryPosition, const plQuat &qQueryRotation, const plVec3 &vSweepDir) const | plJoltCharacterControllerComponent | protected |
CollectContacts(plDynamicArray< ContactPoint > &out_Contacts, const JPH::Shape *pShape, const plVec3 &vQueryPosition, const plQuat &qQueryRotation, float fCollisionTolerance) const | plJoltCharacterControllerComponent | protected |
DebugVisualizations() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
Deinitialize() | plComponent | protectedvirtual |
DeserializeComponent(plWorldReader &inout_stream) override | plJoltDefaultCharacterComponent | virtual |
DetermineConfig(Config &out_inputs) (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protectedvirtual |
EnableUnhandledMessageHandler(bool enable) | plComponent | protected |
EnsureInitialized() | plComponent | |
EnsureSimulationStarted() | plComponent | |
GetActiveFlag() const | plComponent | |
GetAllowJumpInAir() const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
GetContactVelocityAndPushAway(const ContactPoint &contact, float fPushForce) | plJoltCharacterControllerComponent | protected |
GetCurrentCapsuleHeight() const | plJoltDefaultCharacterComponent | |
GetCurrentCylinderHeight() const | plJoltDefaultCharacterComponent | |
GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
GetFallbackWalkSurfaceFile() const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | |
GetGroundState() const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
GetHandle() const | plComponent | |
GetInverseUpdateTimeDelta() const | plJoltCharacterControllerComponent | inlineprotected |
GetJoltCharacter() | plJoltCharacterControllerComponent | inlineprotected |
GetJoltCharacter() const (defined in plJoltCharacterControllerComponent) | plJoltCharacterControllerComponent | inlineprotected |
GetMass() const (defined in plJoltCharacterControllerComponent) | plJoltCharacterControllerComponent | inline |
GetMaxClimbingSlope() const (defined in plJoltCharacterControllerComponent) | plJoltCharacterControllerComponent | inline |
GetMode() const =0 (defined in plComponent) | plComponent | protectedpure virtual |
GetOwner() | plComponent | |
GetOwner() const | plComponent | |
GetOwningManager() | plComponent | |
GetOwningManager() const | plComponent | |
GetShapeRadius() const override | plJoltDefaultCharacterComponent | virtual |
GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
GetStrength() const (defined in plJoltCharacterControllerComponent) | plJoltCharacterControllerComponent | inline |
GetTypeId() const =0 (defined in plComponent) | plComponent | protectedpure virtual |
GetUniqueID() const | plComponent | |
GetUpdateTimeDelta() const | plJoltCharacterControllerComponent | inlineprotected |
GetUserFlag(plUInt8 uiFlagIndex) const | plComponent | |
GetWalkSurfaceInteraction() const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
GetWorld() | plComponent | |
GetWorld() const | plComponent | |
GroundState enum name | plJoltDefaultCharacterComponent | |
HandlesMessage(const plMessage &msg) const | plComponent | virtual |
Initialize() | plComponent | protectedvirtual |
InteractWithSurfaces(const ContactPoint &contact, const Config &cfg) (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
IsActive() const | plComponent | |
IsActiveAndInitialized() const | plComponent | |
IsActiveAndSimulating() const | plComponent | |
IsCrouching() override | plJoltDefaultCharacterComponent | inlinevirtual |
IsDestinationUnobstructed(const plVec3 &vGlobalFootPos, float fCharacterHeight) override | plJoltCharacterControllerComponent | inlinevirtual |
IsDynamic() const | plComponent | protected |
IsInAir() const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
IsInitialized() const (defined in plComponent) | plComponent | protected |
IsInitializing() const (defined in plComponent) | plComponent | protected |
IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
IsInstanceOf() const | plReflectedClass | inline |
IsSimulationStarted() const (defined in plComponent) | plComponent | protected |
IsSlidingOnGround() const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
IsStandingOnGround() const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
IsTouchingGround() override | plJoltDefaultCharacterComponent | inlinevirtual |
m_bAllowJumpInAir | plJoltDefaultCharacterComponent | |
m_bFeetOnSolidGround (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_DebugFlags | plJoltCharacterControllerComponent | |
m_fAccumulatedWalkDistance (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_fAirFriction | plJoltDefaultCharacterComponent | |
m_fAirSpeed | plJoltDefaultCharacterComponent | |
m_fCurrentCylinderHeight (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_fCylinderHeightCrouch | plJoltDefaultCharacterComponent | |
m_fCylinderHeightStand | plJoltDefaultCharacterComponent | |
m_fFootRadius | plJoltDefaultCharacterComponent | |
m_fHeadHeightOffset (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_fHeadTargetHeight (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_fJumpImpulse | plJoltDefaultCharacterComponent | |
m_fMaxStepDown | plJoltDefaultCharacterComponent | |
m_fMaxStepUp | plJoltDefaultCharacterComponent | |
m_fNextCylinderHeight (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_fRunInteractionDistance | plJoltDefaultCharacterComponent | |
m_fShapeRadius | plJoltDefaultCharacterComponent | |
m_fVelocityUp (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_fWalkInteractionDistance | plJoltDefaultCharacterComponent | |
m_fWalkSpeedCrouching | plJoltDefaultCharacterComponent | |
m_fWalkSpeedRunning | plJoltDefaultCharacterComponent | |
m_fWalkSpeedStanding | plJoltDefaultCharacterComponent | |
m_hFallbackWalkSurface | plJoltDefaultCharacterComponent | |
m_hHeadObject (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_InputRotateZ (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_LastGroundState (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_pMessageDispatchType | plComponent | protected |
m_PreviousTransform (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_RotateSpeed | plJoltDefaultCharacterComponent | |
m_sWalkSurfaceInteraction | plJoltDefaultCharacterComponent | |
m_uiCollisionLayer | plJoltCharacterControllerComponent | |
m_uiInputCrouchBit (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_uiInputJumpBit (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_uiInputRunBit (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_uiIsCrouchingBit (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_uiJoltBodyID (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_uiPresenceCollisionLayer | plJoltCharacterControllerComponent | |
m_uiUserDataIndex (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_vAbsoluteRootMotion (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_vInputDirection (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
m_vVelocityLateral (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
MakeNextCharacterShape() override | plJoltDefaultCharacterComponent | protectedvirtual |
MoveCharacter(plMsgMoveCharacterController &msg) override | plJoltCharacterControllerComponent | inlinevirtual |
MoveHeadObject() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
OnActivated() override | plJoltDefaultCharacterComponent | protectedvirtual |
OnApplyRootMotion(plMsgApplyRootMotion &msg) (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protectedvirtual |
OnDeactivated() override | plJoltDefaultCharacterComponent | protectedvirtual |
OnSimulationStarted() override | plJoltDefaultCharacterComponent | protectedvirtual |
OnUnhandledMessage(plMessage &msg, bool bWasPostedMsg) | plComponent | protectedvirtual |
OnUnhandledMessage(plMessage &msg, bool bWasPostedMsg) const | plComponent | protectedvirtual |
OnUpdateLocalBounds(plMsgUpdateLocalBounds &msg) const (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
plCharacterControllerComponent() (defined in plCharacterControllerComponent) | plCharacterControllerComponent | |
plComponent() | plComponent | protected |
plJoltCharacterControllerComponent() (defined in plJoltCharacterControllerComponent) | plJoltCharacterControllerComponent | |
plJoltDefaultCharacterComponent() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | |
plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
PostMessage(const plMessage &msg, plTime delay=plTime::MakeZero(), plObjectMsgQueueType::Enum queueType=plObjectMsgQueueType::NextFrame) const | plComponent | |
RawMove(const plVec3 &vMoveDeltaGlobal) override | plJoltCharacterControllerComponent | inlinevirtual |
RawMoveIntoDirection(const plVec3 &vDirection) | plJoltCharacterControllerComponent | protected |
RawMoveToPosition(const plVec3 &vTargetPosition) | plJoltCharacterControllerComponent | protected |
RawMoveWithVelocity(const plVec3 &vVelocity, float fMaxStairStepUp, float fMaxStepDown) | plJoltCharacterControllerComponent | protected |
ResetInputState() | plJoltDefaultCharacterComponent | protected |
ResetInternalState() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
SendMessage(plMessage &ref_msg) | plComponent | inline |
SendMessage(plMessage &ref_msg) const (defined in plComponent) | plComponent | inline |
SerializeComponent(plWorldWriter &inout_stream) const override | plJoltDefaultCharacterComponent | virtual |
SetActiveFlag(bool bEnabled) | plComponent | |
SetAllowJumpInAir(bool inAllow) (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
SetCreatedByPrefab() | plComponent | inline |
SetFallbackWalkSurfaceFile(const char *szFile) (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | |
SetHeadObjectReference(const char *szReference) | plJoltDefaultCharacterComponent | |
SetInputState(plMsgMoveCharacterController &ref_msg) | plJoltDefaultCharacterComponent | |
SetMass(float fMass) | plJoltCharacterControllerComponent | |
SetMaxClimbingSlope(plAngle slope) | plJoltCharacterControllerComponent | |
SetObjectToIgnore(plUInt32 uiObjectFilterID) | plJoltCharacterControllerComponent | |
SetStrength(float fStrength) | plJoltCharacterControllerComponent | |
SetUniqueID(plUInt32 uiUniqueID) | plComponent | |
SetUserFlag(plUInt8 uiFlagIndex, bool bSet) | plComponent | |
SetWalkSurfaceInteraction(const char *szName) (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | inline |
SpawnContactInteraction(const ContactPoint &contact, const plHashedString &sSurfaceInteraction, plSurfaceResourceHandle hFallbackSurface, const plVec3 &vInteractionNormal=plVec3(0, 0, 1)) | plJoltCharacterControllerComponent | protected |
StickToGround(float fMaxDist) | plJoltCharacterControllerComponent | protected |
StoreLateralVelocity() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | protected |
TeleportCharacter(const plVec3 &vGlobalFootPosition) override | plJoltDefaultCharacterComponent | virtual |
TeleportToPosition(const plVec3 &vGlobalFootPos) | plJoltCharacterControllerComponent | protected |
TryChangeShape(JPH::Shape *pNewShape) | plJoltCharacterControllerComponent | protected |
UpdateCharacter() override | plJoltDefaultCharacterComponent | protectedvirtual |
VisualizeContact(const ContactPoint &contact, const plColor &color) const | plJoltCharacterControllerComponent | protected |
VisualizeContacts(const plDynamicArray< ContactPoint > &contacts, const plColor &color) const | plJoltCharacterControllerComponent | protected |
WasCreatedByPrefab() const | plComponent | inline |
~plComponent() (defined in plComponent) | plComponent | protectedvirtual |
~plJoltCharacterControllerComponent() (defined in plJoltCharacterControllerComponent) | plJoltCharacterControllerComponent | |
~plJoltDefaultCharacterComponent() (defined in plJoltDefaultCharacterComponent) | plJoltDefaultCharacterComponent | |
~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |