Plasma Engine  2.0
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plAiPerceptionGenCheckpoint Class Reference
Inheritance diagram for plAiPerceptionGenCheckpoint:

Public Member Functions

virtual plStringView GetPerceptionType () override
 
virtual void UpdatePerceptions (plGameObject &owner, const plAiSensorManager &ref_SensorManager) override
 
virtual bool HasPerceptions () const override
 
virtual void GetPerceptions (plDynamicArray< const plAiPerception * > &out_Perceptions) const override
 
virtual void FlagNeededSensors (plAiSensorManager &ref_SensorManager) override
 

Member Function Documentation

◆ FlagNeededSensors()

void plAiPerceptionGenCheckpoint::FlagNeededSensors ( plAiSensorManager & ref_SensorManager)
overridevirtual

◆ GetPerceptions()

void plAiPerceptionGenCheckpoint::GetPerceptions ( plDynamicArray< const plAiPerception * > & out_Perceptions) const
overridevirtual

◆ GetPerceptionType()

virtual plStringView plAiPerceptionGenCheckpoint::GetPerceptionType ( )
inlineoverridevirtual

◆ HasPerceptions()

bool plAiPerceptionGenCheckpoint::HasPerceptions ( ) const
overridevirtual

◆ UpdatePerceptions()

void plAiPerceptionGenCheckpoint::UpdatePerceptions ( plGameObject & owner,
const plAiSensorManager & ref_SensorManager )
overridevirtual

The documentation for this class was generated from the following files: