A comparer object is used in sorting algorithms to compare to objects of the same type.
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#include <Comparer.h>
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PL_ALWAYS_INLINE bool | Less (const T &a, const T &b) const |
| Returns true if a is less than b.
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template<typename U > |
PL_ALWAYS_INLINE bool | Less (const T &a, const U &b) const |
| Returns true if a is less than b.
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template<typename U > |
PL_ALWAYS_INLINE bool | Less (const U &a, const T &b) const |
| Returns true if a is less than b.
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PL_ALWAYS_INLINE bool | Equal (const T &a, const T &b) const |
| Returns true if a is equal to b.
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template<typename U > |
PL_ALWAYS_INLINE bool | Equal (const T &a, const U &b) const |
| Returns true if a is equal to b.
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template<typename U > |
PL_ALWAYS_INLINE bool | Equal (const U &a, const T &b) const |
| Returns true if a is equal to b.
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template<typename T>
struct plCompareHelper< T >
A comparer object is used in sorting algorithms to compare to objects of the same type.
The documentation for this struct was generated from the following file: