Plasma Engine  2.0
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RendererReflection.h
1#pragma once
2
3#include <Foundation/Basics.h>
4#include <Foundation/Reflection/Reflection.h>
5
6#include <RendererFoundation/Descriptors/Descriptors.h>
7#include <RendererFoundation/RendererFoundationDLL.h>
8#include <RendererFoundation/Resources/Texture.h>
9
10PL_DECLARE_REFLECTABLE_TYPE(PL_RENDERERFOUNDATION_DLL, plGALMSAASampleCount);
11
12PL_DECLARE_REFLECTABLE_TYPE(PL_RENDERERFOUNDATION_DLL, plGALTextureType);
13
14PL_DECLARE_REFLECTABLE_TYPE(PL_RENDERERFOUNDATION_DLL, plGALResourceAccess);
15
16PL_DECLARE_REFLECTABLE_TYPE(PL_RENDERERFOUNDATION_DLL, plGALTextureCreationDescription);
17
18PL_DECLARE_REFLECTABLE_TYPE(PL_RENDERERFOUNDATION_DLL, plGALPlatformSharedHandle);
19
20PL_DECLARE_REFLECTABLE_TYPE(PL_RENDERERFOUNDATION_DLL, plGALResourceFormat);
Definition RendererFoundationDLL.h:179
Definition Descriptors.h:277
Definition Descriptors.h:161
Definition ResourceFormats.h:7
Definition Descriptors.h:177
Definition RendererFoundationDLL.h:196