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Plasma Engine
2.0
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Flags for how a piece of cloth should be simulated. More...
#include <JoltClothSheetComponent.h>
Classes | |
struct | Bits |
Public Types | |
enum | Enum { FixedCornerTopLeft = PL_BIT(0) , FixedCornerTopRight = PL_BIT(1) , FixedCornerBottomRight = PL_BIT(2) , FixedCornerBottomLeft = PL_BIT(3) , FixedEdgeTop = PL_BIT(4) , FixedEdgeRight = PL_BIT(5) , FixedEdgeBottom = PL_BIT(6) , FixedEdgeLeft = PL_BIT(7) , Default = FixedEdgeTop } |
using | StorageType = plUInt16 |
Flags for how a piece of cloth should be simulated.