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Plasma Engine
2.0
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Used to apply a physical force on the object. More...
#include <PhysicsWorldModule.h>

Public Member Functions | |
| PL_DECLARE_MESSAGE_TYPE (plMsgPhysicsAddForce, plMessage) | |
Public Member Functions inherited from plReflectedClass | |
| virtual const plRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const plRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| PL_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
| plVec3 | m_vGlobalPosition |
| plVec3 | m_vForce |
| void * | m_pInternalPhysicsShape = nullptr |
| void * | m_pInternalPhysicsActor = nullptr |
Additional Inherited Members | |
Static Public Member Functions inherited from plNoBase | |
| static const plRTTI * | GetStaticRTTI () |
Used to apply a physical force on the object.