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Plasma Engine
2.0
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#include <GameApplicationBase.h>
Public Types | |
enum class | Type { BeginAppTick , BeforeWorldUpdates , AfterWorldUpdates , BeforeUpdatePlugins , AfterUpdatePlugins , BeforePresent , AfterPresent , EndAppTick } |
Public Attributes | |
Type | m_Type |
Allows custom code to inject logic at specific update points. The events are listed in the order in which they typically happen.