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Plasma Engine
2.0
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This is the complete list of members for plTargetPass, including all inherited members.
| Deserialize(plStreamReader &inout_stream) (defined in plRenderPipelinePass) | plRenderPipelinePass | virtual |
| Execute(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override | plTargetPass | virtual |
| ExecuteInactive(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) (defined in plRenderPipelinePass) | plRenderPipelinePass | virtual |
| GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
| GetInputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
| GetName() const | plRenderPipelinePass | |
| GetOutputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
| GetPinByName(const char *szName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| GetPinByName(plHashedString sName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| GetPinName(const plRenderPipelineNodePin *pPin) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| GetPipeline() (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
| GetPipeline() const (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
| GetRenderTargetDescriptions(const plView &view, const plArrayPtr< plGALTextureCreationDescription *const > inputs, plArrayPtr< plGALTextureCreationDescription > outputs) override | plTargetPass | virtual |
| GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
| InitializePins() (defined in plRenderPipelineNode) | plRenderPipelineNode | |
| InitRenderPipelinePass(const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) | plRenderPipelinePass | virtual |
| IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
| IsInstanceOf() const | plReflectedClass | inline |
| IsStereoAware() const | plRenderPipelinePass | inline |
| m_hSwapChain (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor0 (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor1 (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor2 (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor3 (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor4 (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor5 (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor6 (defined in plTargetPass) | plTargetPass | protected |
| m_PinColor7 (defined in plTargetPass) | plTargetPass | protected |
| m_PinDepthStencil (defined in plTargetPass) | plTargetPass | protected |
| m_RenderTargets (defined in plTargetPass) | plTargetPass | protected |
| plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
| plRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
| plTargetPass(const char *szName="TargetPass") (defined in plTargetPass) | plTargetPass | |
| QueryTextureProvider(const plRenderPipelineNodePin *pPin, const plGALTextureCreationDescription &desc) override | plTargetPass | virtual |
| ReadBackProperties(plView *pView) | plRenderPipelinePass | virtual |
| RenderDataWithCategory(const plRenderViewContext &renderViewContext, plRenderData::Category category, plRenderDataBatch::Filter filter=plRenderDataBatch::Filter()) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
| Serialize(plStreamWriter &inout_stream) const (defined in plRenderPipelinePass) | plRenderPipelinePass | virtual |
| SetName(const char *szName) | plRenderPipelinePass | |
| ~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
| ~plRenderPipelineNode()=default (defined in plRenderPipelineNode) | plRenderPipelineNode | virtual |
| ~plRenderPipelinePass() (defined in plRenderPipelinePass) | plRenderPipelinePass | |
| ~plTargetPass() (defined in plTargetPass) | plTargetPass |