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Plasma Engine
2.0
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An object change starts at the heap object m_Root (because we can only safely store pointers to those). From this object we follow m_Steps (member arrays, structs) to execute m_Change at the end target. More...
#include <DocumentObjectMirror.h>
Public Member Functions | |
| plObjectChange (const plObjectChange &) | |
| plObjectChange (plObjectChange &&rhs) | |
| void | operator= (plObjectChange &&rhs) |
| void | operator= (plObjectChange &rhs) |
| void | GetGraph (plAbstractObjectGraph &ref_graph) const |
| void | SetGraph (plAbstractObjectGraph &ref_graph) |
Public Attributes | |
| plUuid | m_Root |
| plHybridArray< plPropertyPathStep, 2 > | m_Steps |
| plDiffOperation | m_Change |
| plDataBuffer | m_GraphData |
An object change starts at the heap object m_Root (because we can only safely store pointers to those). From this object we follow m_Steps (member arrays, structs) to execute m_Change at the end target.
In case of an NodeAdded operation, m_GraphData contains the entire subgraph of this node.