Plasma Engine  2.0
Loading...
Searching...
No Matches
plAmplitudeAudioControlCollectionEntry Struct Reference

Represents one audio control, used by a single audio middleware. More...

#include <AudioControlCollectionResource.h>

Public Attributes

plString m_sName
 Optional, can be used to lookup the resource at runtime with a nice name. E.g. "SkyTexture" instead of some GUID.
 
plString m_sControlFile
 The path to the audio system control.
 
plDefaultMemoryStreamStoragem_pControlBufferStorage {nullptr}
 Buffer storage that contains the control data. Only have a value for loaded resources.
 
plEnum< plAmplitudeAudioControlTypem_Type
 The type of the control.
 

Detailed Description

Represents one audio control, used by a single audio middleware.


The documentation for this struct was generated from the following file: