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Plasma Engine
2.0
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Audio request to register a new entity in the audio system. More...
#include <AudioSystemRequests.h>

Public Member Functions | |
| PL_DECLARE_AUDIOSYSTEM_REQUEST_TYPE (plAudioSystemRequestRegisterEntity, m_sName==rhs.m_sName) | |
Public Member Functions inherited from plAudioSystemRequest | |
| bool | operator== (const plAudioSystemRequest &rhs) const |
| bool | operator!= (const plAudioSystemRequest &rhs) const |
Public Attributes | |
| plString | m_sName |
| A friendly name for the entity. Not very used by most of the audio engines for other purposes than debugging. | |
Public Attributes inherited from plAudioSystemRequest | |
| plAudioSystemDataID | m_uiEntityId {0} |
| The audio entity which is being manipulated, if any. | |
| plAudioSystemDataID | m_uiListenerId {0} |
| The audio listener which is being manipulated, if any. | |
| plAudioSystemDataID | m_uiObjectId {0} |
| The audio object (trigger, rtpc, environment, etc.) which is being manipulated, if any. | |
| plStatus | m_eStatus {PL_FAILURE} |
| The status of the audio request. | |
Audio request to register a new entity in the audio system.