Plasma Engine  2.0
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plDebugRendererContext Class Reference

Used in plDebugRenderer to determine where debug geometry should be rendered. More...

#include <DebugRendererContext.h>

Public Member Functions

 plDebugRendererContext (const plWorld *pWorld)
 If this constructor is used, the geometry is rendered in all views for that scene.
 
 plDebugRendererContext (const plViewHandle &hView)
 If this constructor is used, the geometry is only rendered in this view.
 
PL_ALWAYS_INLINE bool operator== (const plDebugRendererContext &other) const
 

Friends

struct plHashHelper< plDebugRendererContext >
 

Detailed Description

Used in plDebugRenderer to determine where debug geometry should be rendered.


The documentation for this class was generated from the following files: