Plasma Engine  2.0
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plParticleBehavior_FadeOut Class Referencefinal
Inheritance diagram for plParticleBehavior_FadeOut:

Public Member Functions

virtual void CreateRequiredStreams () override
 
- Public Member Functions inherited from plParticleModule
virtual void QueryOptionalStreams ()
 
void Reset (plParticleSystemInstance *pOwner)
 
virtual void OnFinalize ()
 Called after everything is set up.
 
plParticleSystemInstanceGetOwnerSystem ()
 
const plParticleSystemInstanceGetOwnerSystem () const
 
plParticleEffectInstanceGetOwnerEffect () const
 
virtual void RequestRequiredWorldModulesForCache (plParticleWorldModule *pParticleModule)
 Override this to cache world module pointers for later (through plParticleWorldModule::GetCachedWorldModule()).
 
- Public Member Functions inherited from plProcessingStreamProcessor
 plProcessingStreamProcessor ()
 Base constructor.
 
virtual ~plProcessingStreamProcessor ()
 Base destructor.
 
- Public Member Functions inherited from plReflectedClass
virtual const plRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const plRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
PL_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Public Attributes

float m_fStartAlpha = 1.0f
 
float m_fExponent = 1.0f
 
- Public Attributes inherited from plProcessingStreamProcessor
float m_fPriority = 0.0f
 Used for sorting processors, to ensure a certain order. Lower priority == executed first.
 

Protected Member Functions

virtual void Process (plUInt64 uiNumElements) override
 The actual method which processes the data, will be called with the number of elements to process.
 
- Protected Member Functions inherited from plParticleBehavior
virtual void InitializeElements (plUInt64 uiStartIndex, plUInt64 uiNumElements) override
 This method needs to be implemented in order to initialize new elements to specific values.
 
virtual void StepParticleSystem (const plTime &tDiff, plUInt32 uiNumNewParticles)
 
- Protected Member Functions inherited from plParticleModule
virtual void OnReset ()
 Called by Reset()
 
void CreateStream (const char *szName, plProcessingStream::DataType Type, plProcessingStream **ppStream, bool bWillInitializeStream)
 
virtual plResult UpdateStreamBindings () final override
 Internal method which needs to be implemented, gets the concrete stream bindings. This is called every time the streams are resized. Implementations should check that their required streams exist and are of the correct data types.
 
plRandomGetRNG () const
 

Protected Attributes

plProcessingStreamm_pStreamLifeTime = nullptr
 
plProcessingStreamm_pStreamColor = nullptr
 
plUInt8 m_uiFirstToUpdate = 0
 
plUInt8 m_uiCurrentUpdateInterval = 2
 
- Protected Attributes inherited from plParticleBehavior
plTime m_TimeDiff
 
- Protected Attributes inherited from plProcessingStreamProcessor
plProcessingStreamGroupm_pStreamGroup = nullptr
 Back pointer to the stream group - will be set to the owner stream group when adding the stream processor to the group. Can be used to get stream pointers in UpdateStreamBindings();.
 

Additional Inherited Members

- Static Public Member Functions inherited from plNoBase
static const plRTTIGetStaticRTTI ()
 

Member Function Documentation

◆ CreateRequiredStreams()

void plParticleBehavior_FadeOut::CreateRequiredStreams ( )
overridevirtual

Implements plParticleModule.

◆ Process()

void plParticleBehavior_FadeOut::Process ( plUInt64 uiNumElements)
overrideprotectedvirtual

The actual method which processes the data, will be called with the number of elements to process.

Todo
Use level of detail to reduce the update interval further up close, with a high interval, animations appear choppy, especially when fading stuff out at the end

Implements plProcessingStreamProcessor.


The documentation for this class was generated from the following files: