Plasma Engine  2.0
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plResourceLoadDesc Struct Reference

Describes in which loading state a resource currently is, and how many different quality levels there are. More...

#include <Declarations.h>

Public Attributes

plResourceState m_State = plResourceState::Invalid
 
plUInt8 m_uiQualityLevelsDiscardable = 0xFF
 How often the resource could discard a 'quality level' of its data and still be usable. Zero for the vast majority of resource types.
 
plUInt8 m_uiQualityLevelsLoadable = 0xFF
 How often the resource could load another 'quality level' of its data until everything is loaded. Zero for the vast majority of resource types.
 

Detailed Description

Describes in which loading state a resource currently is, and how many different quality levels there are.


The documentation for this struct was generated from the following file: