20 float m_fPerspectiveFieldOfView = 70.0f;
22 float m_fScaleSnapValue = 0.125f;
23 float m_fTranslationSnapValue = 0.25f;
24 bool m_bUsePrecompiledTools =
true;
25 plString m_sCustomPrecompiledToolsFolder;
26 bool m_bLoadLastProjectAtStartup =
true;
27 bool m_bShowSplashscreen =
true;
28 bool m_bExpandSceneTreeOnSelection =
true;
29 bool m_bBackgroundAssetProcessing =
true;
30 bool m_bHighlightUntranslatedUI =
false;
32 bool m_bSkyBox =
true;
33 bool m_bSkyLight =
true;
34 plString m_sSkyLightCubeMap =
"{ 6449d7e0-a8ff-4b43-9f84-df1c870a4748 }";
35 float m_fSkyLightIntensity = 1.0f;
36 bool m_bDirectionalLight =
true;
38 bool m_bDirectionalLightShadows =
false;
39 float m_fDirectionalLightIntensity = 10.0f;
41 bool m_bClearEditorLogsOnPlay =
true;
43 void SetShowInDevelopmentFeatures(
bool b);
44 bool GetShowInDevelopmentFeatures()
const
46 return m_bShowInDevelopmentFeatures;
49 void SetHighlightUntranslatedUI(
bool b);
50 bool GetHighlightUntranslatedUI()
const
52 return m_bHighlightUntranslatedUI;
55 void SetGizmoSize(
float f);
56 float GetGizmoSize()
const {
return m_fGizmoSize; }
58 void SetMaxFramerate(plUInt16 uiFPS);
59 plUInt16 GetMaxFramerate()
const {
return m_uiMaxFramerate; }
62 void SyncGlobalSettings();
64 float m_fGizmoSize = 1.5f;
65 bool m_bShowInDevelopmentFeatures =
false;
66 plUInt16 m_uiMaxFramerate = 60;
static constexpr plAngle MakeFromDegree(float fDegree)
Creates an instance of plAngle that was initialized from degree. (Performs a conversion)
Definition Angle_inl.h:33