|
| plEngineViewLightSettings (bool bEnable=true) |
|
bool | GetSkyBox () const |
|
void | SetSkyBox (bool bVal) |
|
bool | GetSkyLight () const |
|
void | SetSkyLight (bool bVal) |
|
const char * | GetSkyLightCubeMap () const |
|
void | SetSkyLightCubeMap (const char *szVal) |
|
float | GetSkyLightIntensity () const |
|
void | SetSkyLightIntensity (float fVal) |
|
bool | GetDirectionalLight () const |
|
void | SetDirectionalLight (bool bVal) |
|
plAngle | GetDirectionalLightAngle () const |
|
void | SetDirectionalLightAngle (plAngle val) |
|
bool | GetDirectionalLightShadows () const |
|
void | SetDirectionalLightShadows (bool bVal) |
|
float | GetDirectionalLightIntensity () const |
|
void | SetDirectionalLightIntensity (float fVal) |
|
bool | GetFog () const |
|
void | SetFog (bool bVal) |
|
virtual bool | SetupForEngine (plWorld *pWorld, plUInt32 uiNextComponentPickingID) override |
|
virtual void | UpdateForEngine (plWorld *pWorld) override |
|
void | Configure (plUuid ownerGuid, plDelegate< void(plEditorEngineSyncObject *)> onDestruction) |
|
plUuid | GetDocumentGuid () const |
|
void | SetModified (bool b=true) |
|
bool | GetModified () const |
|
plUuid | GetGuid () const |
|
virtual const plRTTI * | GetDynamicRTTI () const |
|
bool | IsInstanceOf (const plRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it.
|
|
template<typename T > |
PL_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it.
|
|
|
static const plRTTI * | GetStaticRTTI () |
|
◆ SetupForEngine()
bool plEngineViewLightSettings::SetupForEngine |
( |
plWorld * | pWorld, |
|
|
plUInt32 | uiNextComponentPickingID ) |
|
overridevirtual |
◆ UpdateForEngine()
void plEngineViewLightSettings::UpdateForEngine |
( |
plWorld * | pWorld | ) |
|
|
overridevirtual |
The documentation for this class was generated from the following files:
- Code/Editor/EditorEngineProcessFramework/EngineProcess/ViewRenderSettings.h
- Code/Editor/EditorEngineProcessFramework/EngineProcess/Implementation/ViewRenderSettings.cpp