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Plasma Engine
2.0
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A state machine transition implementation that triggers when a 'transition event' is sent. More...
#include <StateMachineBuiltins.h>

Public Member Functions | |
| virtual bool | IsConditionMet (plStateMachineInstance &ref_instance, void *pInstanceData) const override |
| virtual plResult | Serialize (plStreamWriter &inout_stream) const override |
| virtual plResult | Deserialize (plStreamReader &inout_stream) override |
Public Member Functions inherited from plReflectedClass | |
| virtual const plRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const plRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| PL_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
| plHashedString | m_sEventName |
Additional Inherited Members | |
Static Public Member Functions inherited from plNoBase | |
| static const plRTTI * | GetStaticRTTI () |
A state machine transition implementation that triggers when a 'transition event' is sent.
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overridevirtual |
Reimplemented from plStateMachineTransition.
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overridevirtual |
Implements plStateMachineTransition.
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overridevirtual |
Reimplemented from plStateMachineTransition.