Plasma Engine  2.0
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plAOPass Member List

This is the complete list of members for plAOPass, including all inherited members.

CreateSamplerState() (defined in plAOPass)plAOPassprotected
Deserialize(plStreamReader &inout_stream) override (defined in plAOPass)plAOPassvirtual
Execute(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) overrideplAOPassvirtual
ExecuteInactive(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override (defined in plAOPass)plAOPassvirtual
GetDynamicRTTI() const (defined in plReflectedClass)plReflectedClassinlinevirtual
GetFadeOutEnd() const (defined in plAOPass)plAOPass
GetFadeOutStart() const (defined in plAOPass)plAOPass
GetInputPins() const (defined in plRenderPipelineNode)plRenderPipelineNodeinline
GetName() constplRenderPipelinePass
GetOutputPins() const (defined in plRenderPipelineNode)plRenderPipelineNodeinline
GetPinByName(const char *szName) const (defined in plRenderPipelineNode)plRenderPipelineNode
GetPinByName(plHashedString sName) const (defined in plRenderPipelineNode)plRenderPipelineNode
GetPinName(const plRenderPipelineNodePin *pPin) const (defined in plRenderPipelineNode)plRenderPipelineNode
GetPipeline() (defined in plRenderPipelinePass)plRenderPipelinePassinline
GetPipeline() const (defined in plRenderPipelinePass)plRenderPipelinePassinline
GetRenderTargetDescriptions(const plView &view, const plArrayPtr< plGALTextureCreationDescription *const > inputs, plArrayPtr< plGALTextureCreationDescription > outputs) overrideplAOPassvirtual
GetStaticRTTI() (defined in plNoBase)plNoBaseinlinestatic
InitializePins() (defined in plRenderPipelineNode)plRenderPipelineNode
InitRenderPipelinePass(const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs)plRenderPipelinePassvirtual
IsInstanceOf(const plRTTI *pType) constplReflectedClass
IsInstanceOf() constplReflectedClassinline
IsStereoAware() constplRenderPipelinePassinline
m_fContrast (defined in plAOPass)plAOPassprotected
m_fDepthBlurThreshold (defined in plAOPass)plAOPassprotected
m_fFadeOutEnd (defined in plAOPass)plAOPassprotected
m_fFadeOutStart (defined in plAOPass)plAOPassprotected
m_fIntensity (defined in plAOPass)plAOPassprotected
m_fMaxScreenSpaceRadius (defined in plAOPass)plAOPassprotected
m_fMipLevelScale (defined in plAOPass)plAOPassprotected
m_fPositionBias (defined in plAOPass)plAOPassprotected
m_fRadius (defined in plAOPass)plAOPassprotected
m_hBlurShader (defined in plAOPass)plAOPassprotected
m_hDownscaleConstantBuffer (defined in plAOPass)plAOPassprotected
m_hDownscaleShader (defined in plAOPass)plAOPassprotected
m_hNoiseTexture (defined in plAOPass)plAOPassprotected
m_hSSAOConstantBuffer (defined in plAOPass)plAOPassprotected
m_hSSAOSamplerState (defined in plAOPass)plAOPassprotected
m_hSSAOShader (defined in plAOPass)plAOPassprotected
m_PinDepthInput (defined in plAOPass)plAOPassprotected
m_PinOutput (defined in plAOPass)plAOPassprotected
plAOPass() (defined in plAOPass)plAOPass
plReflectedClass()=default (defined in plReflectedClass)plReflectedClass
plRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in plRenderPipelinePass)plRenderPipelinePass
QueryTextureProvider(const plRenderPipelineNodePin *pPin, const plGALTextureCreationDescription &desc)plRenderPipelinePassinlinevirtual
ReadBackProperties(plView *pView)plRenderPipelinePassvirtual
RenderDataWithCategory(const plRenderViewContext &renderViewContext, plRenderData::Category category, plRenderDataBatch::Filter filter=plRenderDataBatch::Filter()) (defined in plRenderPipelinePass)plRenderPipelinePass
Serialize(plStreamWriter &inout_stream) const override (defined in plAOPass)plAOPassvirtual
SetFadeOutEnd(float fEnd) (defined in plAOPass)plAOPass
SetFadeOutStart(float fStart) (defined in plAOPass)plAOPass
SetName(const char *szName)plRenderPipelinePass
~plAOPass() (defined in plAOPass)plAOPass
~plReflectedClass()=default (defined in plReflectedClass)plReflectedClassvirtual
~plRenderPipelineNode()=default (defined in plRenderPipelineNode)plRenderPipelineNodevirtual
~plRenderPipelinePass() (defined in plRenderPipelinePass)plRenderPipelinePass