Plasma Engine  2.0
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plShaderMat3 Class Reference

A wrapper class that converts a plMat3 into the correct data layout for shaders. More...

#include <Types.h>

Public Member Functions

 PL_DECLARE_POD_TYPE ()
 
PL_ALWAYS_INLINE plShaderMat3 (const plMat3 &m)
 
PL_FORCE_INLINE void operator= (const plMat3 &m)
 

Detailed Description

A wrapper class that converts a plMat3 into the correct data layout for shaders.


The documentation for this class was generated from the following file: