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Plasma Engine
2.0
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Background asset processing is handled by this class. Creates EditorProcessor processes. More...
#include <AssetProcessor.h>
Public Types | |
| enum class | ProcessTaskState : plUInt8 { Stopped , Running , Stopping } |
Public Member Functions | |
| void | StartProcessTask () |
| void | StopProcessTask (bool bForce) |
| ProcessTaskState | GetProcessTaskState () const |
| void | AddLogWriter (plLoggingEvent::Handler handler) |
| void | RemoveLogWriter (plLoggingEvent::Handler handler) |
Public Attributes | |
| plEvent< const plAssetProcessorEvent & > | m_Events |
Friends | |
| class | plProcessTask |
| class | plProcessThread |
| class | plAssetCurator |
Background asset processing is handled by this class. Creates EditorProcessor processes.
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