Use to render to a set of shared textures. To use it, it needs to be armed with the next shared textu...
Definition SharedTextureSwapChain.h:20
Description of a shared texture swap chain. Use plGALSharedTextureSwapChain::Create to create instanc...
Definition SharedTextureSwapChain.h:10
plDelegate< void(plUInt32 uiTextureIndex, plUInt64 uiSemaphoreValue)> m_OnPresent
Called when rendering to a swap chain texture has been submitted to the GPU queue....
Definition SharedTextureSwapChain.h:14
Definition Descriptors.h:177