Plasma Engine  2.0
Loading...
Searching...
No Matches
plMsgRopePoseUpdated Struct Reference

Used by components that do rope simulation and rendering. More...

#include <Declarations.h>

Inheritance diagram for plMsgRopePoseUpdated:

Public Member Functions

 PL_DECLARE_MESSAGE_TYPE (plMsgRopePoseUpdated, plMessage)
 
- Public Member Functions inherited from plMessage
virtual plInt32 GetSortingKey () const
 Derived message types can override this method to influence sorting order. Smaller keys are processed first.
 
PL_ALWAYS_INLINE plMessageId GetId () const
 Returns the id for this message type.
 
PL_ALWAYS_INLINE plUInt16 GetSize () const
 Returns the size in byte of this message.
 
PL_ALWAYS_INLINE plUInt64 GetHash () const
 Calculates a hash of the message.
 
virtual void Serialize (plStreamWriter &inout_stream) const
 Implement this for efficient transmission across process boundaries (e.g. network transfer etc.)
 
virtual void Deserialize (plStreamReader &inout_stream, plUInt8 uiTypeVersion)
 
- Public Member Functions inherited from plReflectedClass
virtual const plRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const plRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
PL_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Public Attributes

plArrayPtr< const plTransformm_LinkTransforms
 

Additional Inherited Members

- Static Public Member Functions inherited from plMessage
static void PackageForTransfer (const plMessage &msg, plStreamWriter &inout_stream)
 Writes msg to stream in such a way that ReplicatePackedMessage() can restore it even in another process.
 
static plUniquePtr< plMessageReplicatePackedMessage (plStreamReader &inout_stream)
 Restores a message that was written by PackageForTransfer()
 
- Static Public Member Functions inherited from plNoBase
static const plRTTIGetStaticRTTI ()
 
- Protected Member Functions inherited from plMessage
 plMessage (size_t messageSize)
 
- Static Protected Member Functions inherited from plMessage
static PL_ALWAYS_INLINE plMessageId GetNextMsgId ()
 
- Protected Attributes inherited from plMessage
plMessageId m_Id
 
plUInt16 m_uiSize
 
- Static Protected Attributes inherited from plMessage
static plMessageId s_NextMsgId = 0
 

Detailed Description

Used by components that do rope simulation and rendering.

The rope simulation component sends this message to components attached to the same game object, every time there is a new rope pose. There is no skeleton information, since all joints/bones are connected as one long string.

For a rope with N segments, N+1 poses are sent. The last pose may use the same rotation as the one before.


The documentation for this struct was generated from the following file: