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| virtual void | Finalize () override |
| | Called to actually properly set up the adapter. All setup code is implemented here.
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| virtual void | Update () override |
| | Called when object properties have changed and the visualizer may need to react.
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| virtual void | UpdateGizmoTransform () override |
| | Called when the object has been moved somehow. More light weight than a full update.
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virtual plTransform | GetObjectTransform () const |
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plObjectAccessorBase * | GetObjectAccessor () const |
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const plAbstractProperty * | GetProperty (const char *szProperty) const |
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◆ Finalize()
| void plPointLightVisualizerAdapter::Finalize |
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overrideprotectedvirtual |
Called to actually properly set up the adapter. All setup code is implemented here.
Implements plVisualizerAdapter.
◆ Update()
| void plPointLightVisualizerAdapter::Update |
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overrideprotectedvirtual |
Called when object properties have changed and the visualizer may need to react.
Implements plVisualizerAdapter.
◆ UpdateGizmoTransform()
| void plPointLightVisualizerAdapter::UpdateGizmoTransform |
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overrideprotectedvirtual |
Called when the object has been moved somehow. More light weight than a full update.
Implements plVisualizerAdapter.
The documentation for this class was generated from the following files:
- Code/EditorPlugins/Scene/EditorPluginScene/Visualizers/PointLightVisualizerAdapter.h
- Code/EditorPlugins/Scene/EditorPluginScene/Visualizers/PointLightVisualizerAdapter.cpp